Fire-building (1, W+1)
(WSG):
If a character with this skill makes a successful
Proficiency Check,
he can start a fire without the use of flint and
steel or a tinderbox. If such a character does
have the abovementioned
equipment, the time needed to start a fire is
half as long as
it would be for a character without this proficiency.
For more info
on building && maintaining fires,
see the section on
Camping && Campfires.