FREQUENCY: Common (on planes where they
exist)
NO. APPEARING: 10d10
ARMOR CLASS: Varies according to type
MOVE: 12"
HIT DICE: Varies
% IN LAIR: 0%
TREASURE TYPE: None
NO. OF ATTACKS: 2
DAMAGE/ATTACK: By weapon
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: 5%
INTELLIGENCE: Low to High
ALIGNMENT: Varies (same as plane they
are encountered in)
SIZE: M
LEVEL/X.P. VALUE: <>
Description: Einheriar is properly
the name of te glorious
dead of Asgard, but it is used as a general
name for any humanoid
spirits that are employed in the outer
planes as servants, warriors,
patrols, or guards. They are primarily
used in planes that
are N to G in AL, and are much less common
in
the lower planes. The #s that can be encountered
vary
according to plane, with the 10d10 figure
being a general patrol.
Einheriar Class
D100 Roll | Class |
1-40 | Fighter |
41-45 | Ranger or Fighter |
46-50 | Cavalier or Fighter |
51-65 | Barbarian or Fighter |
66-85 | Cleric |
86-90 | Thief of Fighter |
91-98 | Magic-User |
99-00 | Bard |
Einheriar Level
D100 Roll | Level |
1-50 | 4 |
51-75 | 5 |
76-88 | 6 |
89-94 | 7 |
95-97 | 8 |
98 | 9 |
99 | 10 |
00 | 11-16 |
If the alignment of the plane precludes
certain classes, then
another roll must be made.
These individuals are armed &&
armored as best for their class,
and in the style of the Deity that they
owe their allegiance to. Einheriar
have a 5% chance per level of magical
armor and weapons,
though these weapons and armor do not
have any special functions.
In general, this translates into plate
+1 or +2 and a weapon +1 for
fighters, perhaps bracers of defense (AC
4) and a wand for M-Us.
Einheriar cannot carry items with exceptional
functions (such
as armor of etherealness or a flametongue
sword).
Einheriar are generally immune to the effects
of fear. If slain,
they return after a set time to take up
their duties (usu. this time
is a standard day). They follow the directives
of the Deities that
command them, or that Deities' lieutenants
w/o question || hesitation.
Einheriar incl. the following armies:
Particular einheriar under the control
of specific powers may
be granted additional abilities, such
as the ability of the Horusyr
to shape change.