Fetch

FREQUENCY: Very rare
NO. APPEARING: 1
ARMOR CLASS: 4
MOVE: 6"
HIT DICE: 9
% IN LAIR: 100%
TREASURE TYPE: Nil
NO. OF ATTACKS: 2
DAMAGE/ATTACK: Special
SPECIAL ATTACKS: Drains 2 levels per hit
SPECIAL DEFENSES: Invisible except to victim
MAGIC RESISTANCE: Normal
INTELLIGENCE: High
ALIGNMENT: Chaotic Evil
SIZE: M
PSIONIC ABILITY: Nil
    Attack/Defense Modes: Nil
LEVEL/X.P. VALUE: 650 + 10/hp

A fetch attacks twice per round.
The victim can only see the fetch by looking into the reflective surface.
Thus the victim suffers a penalty of -2 to it and +2 to their AC.
All others suffer a -4 penalty to hit the invisible fetch.

Fetch are the harbingers of death.
Existing on the fringes of the Abyss,
these creatures can only reach into our world through reflective surfaces (mirrors, calm pools, etc.).

A fetch appears to be a haggard and deathly pale imitation of the person gazing into the surface.
To the person gazing at their reflection,
the fetch appears to be standing immediately behind them.
A fetch attacks with stunning SPEED,
using an exact replica of the weapon of its victim (this replica disappears if the fetch is killed).

Fetch are always invisible,
even while attacking,
to all but their victim.
The victim can only see the fetch by looking in the reflective surface.

The chilling touch of a fetch drains the essence of life from the victim with horrific SPEED.