FREQUENCY: Uncommon
NO. APPEARING: 1d4
ARMOR CLASS: 6
MOVE: 12"
HIT DICE: 6 + 2
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 3 (claw/claw/bite)
DAMAGE/ATTACK: 1d8/1d8/2d8
SPECIAL ATTACKS: Hugs for
2d6 if both claws hit
SPECIAL DEFENSES: Immune
to cold
MAGIC RESISTANCE: Standard
INTELLIGENCE: Semi-intelligent
ALIGNMENT: Neutral
SIZE: L (12 + feet)
PSIONIC ABILITY: Nil
Attack/Defense
Modes: Nil
LEVEL/X.P. VALUE: V / 475
+ 8
If no new snow has fallen
since a track was made,
an ice bear has a 100% chance
to follow a trail one day old or less.
For each day since the trail
was made, subtract 10%.
Subtract 10% for every inch
of snow that has fallen.
A 1d100 roll must be made
once per day -- if successful the ice bear can follow the trail for the
entire day, otherwise the trail is lost forever.
These great white bears
are carnivores whose diet consists mainly of fish.
Any other prey that stumbles
into an ice bear's path is likely to be consumed as well, however.
While their color is
that of a polar bear, ice bears more closely resemble cave bears in size
and ferocity.
Ice bears have the uncanny
ability to track prey over snow and ice,
and the thanoi use them
for this purpose, sharing the reward, if any, with the bears.
<DL6 erroneously refers
to them as polar bears, in one place. ice bears & polar bears: different
species>
<original: DL6.21, ea>