Ice Bear



FREQUENCY: Uncommon
NO. APPEARING: 1d4
ARMOR CLASS: 6
MOVE: 12"
HIT DICE: 6 + 2
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 3 (claw/claw/bite)
DAMAGE/ATTACK: 1d8/1d8/2d8
SPECIAL ATTACKS: Hugs for 2d6 if both claws hit
SPECIAL DEFENSES: Immune to cold
MAGIC RESISTANCE: Standard
INTELLIGENCE: Semi-intelligent
ALIGNMENT: Neutral
SIZE: L (12 + feet)
PSIONIC ABILITY: Nil
    Attack/Defense Modes: Nil
LEVEL/X.P. VALUE: V / 475 + 8

If no new snow has fallen since a track was made,
an ice bear has a 100% chance to follow a trail one day old or less.
For each day since the trail was made, subtract 10%.
Subtract 10% for every inch of snow that has fallen.
A 1d100 roll must be made once per day -- if successful the ice bear can follow the trail for the entire day, otherwise the trail is lost forever.

These great white bears are carnivores whose diet consists mainly of fish.
Any other prey that stumbles into an ice bear's path is likely to be consumed as well, however.
While their color is that of a polar bear, ice bears more closely resemble cave bears in size and ferocity.

Ice bears have the uncanny ability to track prey over snow and ice,
and the thanoi use them for this purpose, sharing the reward, if any, with the bears.

<DL6 erroneously refers to them as polar bears, in one place. ice bears & polar bears: different species>
<original: DL6.21, ea>