Level: 5
Range: 60yds
Duration: 1 round/level
Components: V, S, M
Casting Time: 5 segments
Saving Throw: None
Area of Effect: Special
This spell creates one hand
for every three levels of
the caster, each of which holds a
long sword.
Each hand fights with the
skill of a fighter of <fighter attack matrix>
one-half the experience
level of the caster. Each hand is AC
2 because of its small size
&& SPEED, and each can sustain
15 points of damage before
being dispelled. Each fencer is
capable of disarming an
opponent and does so on a roll four
greater than the roll needed
to hit. A fencer likewise disarmed
of its sword is dispelled
automatically. The caster
need not concentrate on
the fencers to keep them functioning,
but only has to give them
orders as if they were henchmen.
MC: A
small, silver amulet
shaped
like a mailed gauntlet holding a gem-encrusted
sword,
worth at least 1,000 g.p. (this vanishes when the
spell
is cast).