Derider Fanshen
Constable-Free City of Greyhawk
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AC 3 (full plate + shield, dexterity penalty); Mv 6” in
armor; C 12; hp 58; #AT 1; Dmg by weapon type (flail, mace,
staff of striking, staff sling, lasso); Str 13, Int 10, Wis 17,
Dex 4, Con 16, Cha 16; tHAC0 13; AL NG SA Spells: 8-lst,
7-2nd, 6-3rd, 3-4th, 2-5th, 2-6th

Derider Fanshen was born to middle-class parents in the
Free City of Greyhawk. From an early age, she was fascinated
with healing sick creatures, and innocently annoyed
her parents by filling the house with every sick or hurt animal
she encountered. Her talent and love for healing
caught the attention of the priests of Pelor. They offered to
train the young girl in the ways of their deity, the patron of
sun, strength, light, and healing. Her parents were overjoyed,
not only for the honor shown their daughter, but
because they could finally have a normal household.

As a postulant of Pelor, Derider was quick to learn, rising
rapidly to the status of a full (first level) cleric. Upon her
investiture, she accepted an offer to join a party of adventurers.
Her superiors were sorry to see her go because they
loved her, but also were relieved that she was gone-she
had won notice not only for her talent, but for her clumsiness.
She was always sincerely sorry about her accidents,
and she was not capable of malice, but even her most sincere
apologies did not repair the mirrors, jars, and other
fragile things she constantly dropped. While she was at the
temple of Pelor, her superiors seriously considered hiring a
low level mage just to minimize breakage.

Derider’s career as an adventurer lasted for several
years, during which she travelled the length and breadth
of Oerth with her friends. She advanced rapidly, gaining
confidence in herself and faith in her deity as she saw the
results of her prayers. At the same time, her clumsiness
haunted her, causing her grief over the trouble she caused
when she was near breakable items. She began to feel that
fragile items just waited for her, so that she could drop
them to shatter on the floor. Her companions loved her and
were very patient with her, but when she managed to drop
and smash a beaker of plentiful potions, the day after she
had tripped while carrying a decanter of endless water,
they suggested gently that perhaps the adventuring life
was not for her.

Back in Greyhawk, Derider learned that the temple of
Pelor needed a cleric who specialized in healing. She was
taken on immediately, but on the condition that she swear
solemnly not to touch anything breakable (the high priest
was a former classmate, and he knew of her weakness).

Settled in at the temple, Derider was quite happy to have
a position as a healer. Her adventuring background proved
valuable when the temple district was plagued by a band of
undead creatures. Her work among the poor of Greyhawk
brought her to the attention of the Directing Oligarchy,
and when a constable died after being nursed devotedly by
Derider, she was offered the post.

As Constable of the City, she is an influence for mercy
and moderation on the part of the city government. She is
trusted by the entire Directing Oligarchy to care for them
when they are sick or injured. Her clumsiness has not
deserted her, but the Directing Oligarchy can afford to be
more tolerant of the breakage than the priests of Pelor or
her former adventuring companions. When she tripped
over her own robe and knocked over a table of very expensive
glassware, the Directing Oligarchs simply chuckled
quietly and sent for a mage to repair the damage.

Derider Fanshen is a tall, attractive woman in her early
forties, with tan skin, honey-blonde hair, and bright grey
eyes. She is in excellent physical condition, and looks considerably
younger than her true age. She has never married,
preferring to form friendly relationships with the
various men important in her life.

Although she has retired from adventuring, Derider
Fanshen keeps her armor in good repair, and exercises
daily in armor with her weapons. Her weapons are souvenirs
of her adventuring days, and she will happily tell stories
about how she obtained them. Her favorite weapon is a
staff of striking that also functions as a staff sling +l.

Derider Fanshen’s goal as Constable of Greyhawk is simple:
Keep the city safe and secure. Her relatives live in
Greyhawk, as well as friends from her adventuring days,
and she is quite conscious of her obligation to them. She
keeps in touch with old friends and family, and is a popular
guest at parties, once the breakables are securely stored
away.

The poor people of Greyhawk often leave petitions at her
residence, asking her to intervene for their friends and relatives
when they face Greyhawk‘s justice. She does what
she can, and Sental Nurev, Captain-General of the Watch,
often has to remind her that his decision alone does not
decide a criminal’s fate.

At the same time, she is not a fool. Real evil-doers know
better than to ask her to intervene in their cases, since she
hates cruelty and wanton malice (having seen too much of
both). The only time she shows anger is when flagrant
examples of unprovoked evil-doing come to her attention.
When she gets angry, the people, as well as the Directing
Oligarchy, pay attention. Although she doesn’t often use
spells for purposes other than healing, she still has the
capability, and the anger of a twelfth level cleric is nothing
to invite.

PCs might encounter Derider Fanshen in several ways.
They may have business with the Directing Oligarchy of
Greyhawk, and she would be present at the deliberations of
that body. She has a soft spot in her heart for adventurers,
and a party of adventurers with a genuine need for aid
from the Directing Oligarchy might find her willing to help
them plead their case.

PCs might also meet her by letting her know that a party
member is sick or injured, but cannot pay for clerical
assistance. Her adventuring days paid well, and she is now
financially secure, which allows her to indulge the same
impulses that made her poor parents’ life difficult so long
ago-healing every stray that crosses her path. She is
known to disappear into the slums of Greyhawk for days at
a time, healing every sick or injured person she finds.