Level: 6
Range: 10 yds/level
Duration: Permanent
Components: V, S, M
Casting Time: 6 segments
Saving Throw: Negates
Area of Effect: 1 creature
Drawmij developed this spell
as a merciful way to get rid of an adversary.
The spell polymorphs
an opponent into another creature as does
polymorph
other,
but the target’s save is made at -2. The
target can only be polymorphed into a natural
animal no
larger than a typical herd beast. The polymorphed
creature
does not need to make a system shock roll
to survive the
spell. The polymorphed creature automatically
assumes
the mental state of the animal, forgetting
all knowledge of
its previous self. The animal does not
radiate magic or the
creature’s original alignment aura, so
there is little evidence
the animal was anything other than what
it appears
to be now. If returned to its original
form by dispel magic or
a wish, the creature will be quite bewildered,
suffering the
effect of a confusion spell for 2d4 rounds.
After the confusion
passes, the creature gradually recovers
its previous
knowledge and memories over a period of
ld4 days.
MC: A cocoon soaked in a balm of honey,
powdered yellow-white moss agate worth
500 g.p., and
powdered emerald worth 700 g.p., all of
which vanish with
the casting of the spell.