Drawmij's Merciful Metamorphosis (Alteration)

Level: 6
Range: 10 yds/level
Duration:  Permanent
Components: V, S, M
Casting Time:  6 segments
Saving Throw: Negates
Area of Effect:  1 creature

Drawmij developed this spell
as a merciful way to get rid of an adversary. The spell polymorphs
an opponent into another creature as does polymorph
other, but the target’s save is made at -2. The
target can only be polymorphed into a natural animal no
larger than a typical herd beast. The polymorphed creature
does not need to make a system shock roll to survive the
spell. The polymorphed creature automatically assumes
the mental state of the animal, forgetting all knowledge of
its previous self. The animal does not radiate magic or the
creature’s original alignment aura, so there is little evidence
the animal was anything other than what it appears
to be now. If returned to its original form by dispel magic or
a wish, the creature will be quite bewildered, suffering the
effect of a confusion spell for 2d4 rounds. After the confusion
passes, the creature gradually recovers its previous
knowledge and memories over a period of ld4 days.

MC: A cocoon soaked in a balm of honey,
powdered yellow-white moss agate worth 500 g.p., and
powdered emerald worth 700 g.p., all of which vanish with
the casting of the spell.