Org Nenshen
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Thieves Guild Master--Free City of Greyhawk
AC 1 (elfin chain and dexterity bonus); MV 12”; T 14; hp
50; #AT 1; Dmg by weapon type (sling, short bow, falchion,
dagger, sap); Str 13, Int 15, Wis 11, Dex 18, Con 11, Cha 16;
THACO 14; AL LN; SA quintuple damage from backstab;
SD high dexterity

Org Nenshen was a young thief rising within the Thieves
Guild at the same time as Nerof Gasgal. The two often
worked together. Org was present on that disastrous foray
when Nerof fell victim to a mage’s magical trap; in fact, it
was Org who found Nerof lying motionless with a look of
horror on his face. Org helped to pay for the clerical help
that restored his friend, and worked tirelessly and secretly
to advance Nerofs political career.

As Org advanced within the Thieves Guild, his name
became a byword for reckless confidence and skill. When
the reigning Guildmaster died, Org was proclaimed Guildmaster
almost unanimously, and the Guild has prospered
under his leadership.

Org is uncertain of his birthplace. His parents died not
long after his birth, and the infant Org was adopted by a
cousin, Ramin of Greyhawk City. The greedy Ramin soon
showed that his intentions in adopting young Org were to
live in luxury by forcing the child to steal for him.

As Ramin should have expected, this activity was noticed
by the Thieves Guild. An extremely displeased Guildmaster
dispatched several burly thieves to bring Ramin and
his young protege to the Guild to answer for their thefts.

When Ramin finally confessed to the sordid practice, the
Guildmaster had to be physically restrained from attacking
the would-be master thief. The terrified Ramin was
grateful to be turned over to the authorities alive. The
thieves then turned their attention to young Org.

Easily winning the child’s confidence, the thieves had no
trouble putting little Org through a series of tests that
proved to their satisfaction that the child had a natural talent
as a thief.

Thus began the best part of Org’s life. As an apprentice of

the Thieves Guild, he learned everything he was taught
with a zeal that pleased his teachers. He soon proved his
usefulness at squeezing into gaps that were too small to
admit an adult. Before he was sixteen, Org Nenshen was a
first level thief, well-respected by his superiors within the
guild and rising quickly through the ranks.

During this time, Org was forging a friendship with
Nerof Gasgal. The two youths were inveterate competitors,
but fast friends. They often worked together, with Nerofs
calm, methodical methods tempering Org’s more flamboyant,
exuberant style. As the “Gruesome Twosome,” they
raked in loot hand over fist from any victim allowed by
Guild rules: Those who had not paid for immunity from
theft and those of whom the Guild disapproved, were fair
game.

The advancement of Nerof and Org was so steady that
some of the Guild members were secretly relieved when
Nerofs fear of heights forced him into politics. They had
foreseen a bitter quarrel between the friends over the eventual
Guildmastership. The Thieves Guild instead became
fortunate to have two loyal members in the government of
Greyhawk.

As Guildmaster, Org’s goals are to cooperate with the
Directing Oligarchy to keep Greyhawk safe. Greyhawk is
the only home he has ever known, and he realizes that if
the city were to fall, his livelihood would be jeopardized.

Org Nenshen is a compact, graceful man with blond hair,
violet eyes, and tan skin. He always dresses well, and is
very proud of his elven chainmail, which was a gift from
some gray elves whom he assisted in the recovery of a
stolen treasure. He practices daily at the Guild, and is an
instructor in all the skills necessary for the most promising
young apprentices.

Org owns a sling + 1, a flame tongue falchion, dagger of
throwing, a cloak of the but, a ring of jumping, boots of
elvenkind, and his favorite, a chime ofopening. These items
are the rewards of a lifetime of theft, and, with these treasures,
Org is all but unstoppable. He has commissioned a
new magic item, thieves’ tools of opening, but these have
not yet been created.

Despite his success, Org is secretly very insecure. He
can’t quite believe that he has risen to such heights and he
feels like a fraud. He has always felt this, which is the rea1
reason for his flamboyance. He believes that if people think
he is invincible, they will make it so, regardless of his talent
(or lack of it). His secret fear of failure drives him on to
ever more daring stunts, long after most Guildmasters
would be content to rest on their laurels and make a living
on the spoils of their underlings.

In addition to his chronic fear of failure, and his secret
feeling of fraudulence, he now has a new worry: old age.
Org Nenshen is reaching middle age, and this concerns
him. An aging thief often finds his skill and agility declining,
and the thought fills Org with terror. Without his thief
skills, he truly feels that he would be nothing but a middleaged
fraud. The thought of his time running out haunts
him, and he is determined to preserve his skills for as long
as he can.

Org’s friends are worried. They know that he is taking
ever greater risks, and they also know that he won’t
always be able to beat the odds. His victims are getting
tired of being repeatedly robbed, and are constantly
improving their security, with more and more traps, better
and newer locks, and various magical defenses. Org has
even had to defeat a few lesser guardian daemons, summoned
by certain unscrupulous mages to protect their
property.

Chief among those who worry about Org is Mayor Nerof
Gasgal, who often bitterly regrets that his vertigo and fear
of heights forced him into a political career. He believes
that if he were Org’s partner again, his cautious nature
would sufficiently offset Org’s flamboyance, and perhaps
prolong his friend’s life. Nerof has resigned himself to the
fact that he will one day hear that Org finally challenged
the odds once too often.