Org Nenshen was a young thief rising within
the Thieves
Guild at the same time as Nerof Gasgal.
The two often
worked together. Org was present on that
disastrous foray
when Nerof fell victim to a mage’s magical
trap; in fact, it
was Org who found Nerof lying motionless
with a look of
horror on his face. Org helped to pay for
the clerical help
that restored his friend, and worked tirelessly
and secretly
to advance Nerofs political career.
As Org advanced within the Thieves Guild,
his name
became a byword for reckless confidence
and skill. When
the reigning Guildmaster died, Org was
proclaimed Guildmaster
almost unanimously, and the Guild has prospered
under his leadership.
Org is uncertain of his birthplace. His
parents died not
long after his birth, and the infant Org
was adopted by a
cousin, Ramin of Greyhawk City. The greedy
Ramin soon
showed that his intentions in adopting
young Org were to
live in luxury by forcing the child to
steal for him.
As Ramin should have expected, this activity
was noticed
by the Thieves Guild. An extremely displeased
Guildmaster
dispatched several burly thieves to bring
Ramin and
his young protege to the Guild to answer
for their thefts.
When Ramin finally confessed to the sordid
practice, the
Guildmaster had to be physically restrained
from attacking
the would-be master thief. The terrified
Ramin was
grateful to be turned over to the authorities
alive. The
thieves then turned their attention to
young Org.
Easily winning the child’s confidence, the
thieves had no
trouble putting little Org through a series
of tests that
proved to their satisfaction that the child
had a natural talent
as a thief.
Thus began the best part of Org’s life. As an apprentice of
the Thieves Guild, he learned everything
he was taught
with a zeal that pleased his teachers.
He soon proved his
usefulness at squeezing into gaps that
were too small to
admit an adult. Before he was sixteen,
Org Nenshen was a
first level thief, well-respected by his
superiors within the
guild and rising quickly through the ranks.
During this time, Org was forging a friendship
with
Nerof Gasgal. The two youths were inveterate
competitors,
but fast friends. They often worked together,
with Nerofs
calm, methodical methods tempering Org’s
more flamboyant,
exuberant style. As the “Gruesome Twosome,”
they
raked in loot hand over fist from any victim
allowed by
Guild rules: Those who had not paid for
immunity from
theft and those of whom the Guild disapproved,
were fair
game.
The advancement of Nerof and Org was so
steady that
some of the Guild members were secretly
relieved when
Nerofs fear of heights forced him into
politics. They had
foreseen a bitter quarrel between the friends
over the eventual
Guildmastership. The Thieves Guild instead
became
fortunate to have two loyal members in
the government of
Greyhawk.
As Guildmaster, Org’s goals are to cooperate
with the
Directing Oligarchy to keep Greyhawk safe.
Greyhawk is
the only home he has ever known, and he
realizes that if
the city were to fall, his livelihood would
be jeopardized.
Org Nenshen is a compact, graceful man with
blond hair,
violet eyes, and tan skin. He always dresses
well, and is
very proud of his elven chainmail, which
was a gift from
some gray elves whom he assisted in the
recovery of a
stolen treasure. He practices daily at
the Guild, and is an
instructor in all the skills necessary
for the most promising
young apprentices.
Org owns a sling + 1, a flame tongue falchion,
dagger of
throwing, a cloak of the but, a ring of
jumping, boots of
elvenkind, and his favorite, a chime ofopening.
These items
are the rewards of a lifetime of theft,
and, with these treasures,
Org is all but unstoppable. He has commissioned
a
new magic item, thieves’ tools of opening,
but these have
not yet been created.
Despite his success, Org is secretly very
insecure. He
can’t quite believe that he has risen to
such heights and he
feels like a fraud. He has always felt
this, which is the rea1
reason for his flamboyance. He believes
that if people think
he is invincible, they will make it so,
regardless of his talent
(or lack of it). His secret fear of failure
drives him on to
ever more daring stunts, long after most
Guildmasters
would be content to rest on their laurels
and make a living
on the spoils of their underlings.
In addition to his chronic fear of failure,
and his secret
feeling of fraudulence, he now has a new
worry: old age.
Org Nenshen is reaching middle age, and
this concerns
him. An aging thief often finds his skill
and agility declining,
and the thought fills Org with terror.
Without his thief
skills, he truly feels that he would be
nothing but a middleaged
fraud. The thought of his time running
out haunts
him, and he is determined to preserve his
skills for as long
as he can.
Org’s friends are worried. They know that
he is taking
ever greater risks, and they also know
that he won’t
always be able to beat the odds. His victims
are getting
tired of being repeatedly robbed, and are
constantly
improving their security, with more and
more traps, better
and newer locks, and various magical defenses.
Org has
even had to defeat a few lesser guardian
daemons, summoned
by certain unscrupulous mages to protect
their
property.
Chief among those who worry about Org is
Mayor Nerof
Gasgal, who often bitterly regrets that
his vertigo and fear
of heights forced him into a political
career. He believes
that if he were Org’s partner again, his
cautious nature
would sufficiently offset Org’s flamboyance,
and perhaps
prolong his friend’s life. Nerof has resigned
himself to the
fact that he will one day hear that Org
finally challenged
the odds once too often.