Level: 6
Range: 30 yds
Duration: Special
Components: V, S, M
Casting Time: 1 round
Saving Throw: None
Area of Effect: Special
This spell is used to create a
useful container for very dangerous substances.
When the
caster has an object or substance to be
contained, the spell
can be cast to create a crystal sphere
6 inches in diameter,
up to 30 yards away from the caster. The
crystal orb will
surround the object or part of a semi-liquid
substance and
hold it securely. The interior of the orb
has the hardness of
adamantine steel, so even the most volatile
or corrosive of
substances will be held safely. Time
within the orb is frozen,
so the substance held will not age. The
orb cannot be
shattered by physical force or most magical
attacks,
although a dispel magic or disintegrate
spell can destroy
the orb and free its contents.
The orb of containment will exist for one
day, after which it
fades out, freeing the contents. If the
spell is cast again
before the orb fades, the spell will be
renewed and the orb
will continue for an additional day without
disturbing the
contents.
MC:
A diamond worth
1,000 g.p. encased
in glass, both of which shatter when the
spell is cast.