Otto's Drums of Despair (Enchantment/Charm)
Reversible: Otto's Rousing Anthem

Level: 4
Range: 20 yds/level
Duration:  2 rounds/lelvel
Components: V, S, M
Casting Time: 4 segments
Saving Throw: Special
Area of Effect: 400 square feet/level

This spell will create the
sound of oppressively loud war drums in a large area, filling
all creatures in the area of effect with feelings of dread
and despair. The spell will cover an area at the direction of
the caster, so a <Necromancer> could affect an area 200 feet
by 20 feet, 100 feet by 40 feet, or 50 feet by 80 feet. All
affected creatures will be -2 on all attack, damage, and
saving throws, and will suffer a - 2 morale penalty. Creatures
of 2 hit dice or less are not entitled to a saving throw
to avoid the enchantment. Creatures of 2 + 1 to 4 hit dice
make their save at -2, and creatures of 4 + 1 hit dice and
higher roll an unmodified save. The material components
are a pair of miniature bronze drums with onyx decorations,
worth 1,000 g.p. in materials and workmanship, that
vanish after the spell is cast.

MC: The material

component for the anthem is a set of four miniature silver
trumpets trimmed with lapis lazuli, worth a total of 5,000
g.p., which vanish after the spell is cast.

The reverse of the spell, Otto’s rousing anthem, produces a
loud trumpet call that raises the spirits of all allied creatures
in the same-sized area of effect. All affected creatures
will be +1 on attack and saving throws, and NPCs will
receive a two-point bonus on morale checks. 

MC: A few drops of pure water, a pinch of dust,

and a bit of sulfur.