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Sental Nurev
    Captain-General of the Watch -- Free City of Greyhawk


<note the heraldry of the shield>

AC = 3 (splint mail and shield)
MV = 9"
Class = F13
hp = 85
#AT = 2/1
Dmg =  by weapon type (lasso, halberd, man catcher, longsword, bo stick, jo stick, crossbow, club)
 
S: 16 I: 12  W: 15 
D: 13  C: 13  CH: 14 
Com: - - -

THACO = 8
AL = NG

    Sental Nurev was born near Greyhawk,
the child of impoverished,
country gentlefolk.
At an early age,
he decided that the only way out of his poverty was his skill with weapons.
A neighbor who had retired from the adventuring life offered Sental and his brother tutelage,
and when they became orphaned,
they headed for Greyhawk.
Sental joined the watch,
learning about city life while serving as a policeman/militiaman.
His dedication to duty and his natural talents soon earned him promotion,
and his utter fearlessness helped him gain skill rapidly.
While still in his early thirties,
he became Captain of the Watch,
and was known to all as a solid,
respected citizen.

    Soon after he achieved this success,
news came that apparently shattered him.
His beloved brother had not joined the watch,
preferring to hire out as a caravan guard.
The brothers had tried to keep in touch,
but Sental had not heard from him in a long time.
Then,
word reached Sental through trustworthy channels that his brother was a prisoner in one of the Bandit Kingdoms.
Shortly after this news arrived,
Sental received word that his brother's captors were demanding sensitive information about Greyhawk.
If Sental refused to give it to them,
his brother would suffer.

    This dilemma caused Sental many sleepless nights.
He did not want to endanger Greyhawk and he knew that the information he was asked for could,
in enemy hands,
jeopardize Greyhawk seriously.
On the other hand,
he knew that his brother's captors did not make idle threats,
and refusal to comply would doom his brother.
Faced with this problem,
he decided to stall.
He sent information,
but made absolutely certain that it was always either obsolete,
or as harmless as possible.

    This worked until his brother's captors decided to sink their hooks deeper.
They informed Sental that if he didn't cooperate more fully,
they would tell the authorities of Greyhawk that their trusted Captain was a traitor --
and they had hard evidence to back their claim.
Sental was forced to give in.
As Captain of the Watch,
he had authority over who was recruited into the watch,
and what duties each watchman was assigned.
He was forced to recruit watchmen whose loyalties were to the Bandit Kingdoms,
and to juggle work schedules so that these men could spy at will.
In the event of an attack,
his orders were to place these men in control of a section of wall,
to facilitate the besieger's attempts to take that particular section.

    With these false watchmen reporting his actions,
Sental could no longer bluff his brother's captors with useless,
out-of-date information.
He was forced to send the very best information available as quickly as he could get it.
He threatened to quit his post once,
and received his brother's thumb in a package at his home a few days later.
He was painfully aware that if his treachery was discovered,
he would at the very least be imprisoned for a long time in Greyhawk's dungeons.

    Sental Nurev is currently a haggard-looking man.
He is tall but stooped,
with thinning blond hair and a ragged beard and moustache.
He chews his moustache when he is worried,
and since he has had much to worry about recenty,
his moustache is well-chewed.
Sental is married and has three children, ages 14, 11, and 9.
His wife worries a great deal about him;
she can see the burden upon him,
but can not learn what it is.

    In all matters except those controlled by his unseen masters,
Sental Nurev is an excellent Captain-General of the Watch.
He is nearly incorruptible (his brother's kidnappers knew this; that is the reason for the kidnapping),
fearless,
and always under perfect control.
His preference for non-lethal weapons such as the lasso or man-catcher is a remnant of his days as an ordinary watchman.
He learned that criminals were easier to take in if they came under their own power;
rather than needing stretcher-bearers,
and then a cleric to heal them before trial.
He is not a man who kills needlessly.
When possible,
he will capture his subject alive and take him to jail.
This preference sometimes causes misconceptions;
some very foolish people think that,
because Sental Nurev prefers not to kill,
he will not kill.
They are wrong.

    Sental owns a man catcher +3, halberd +1, bo stick of striking (as the staff), and a shield with a symbol of hopelessness cast on the front,
behind a hinged cover that he can manipulate while using the shield.
These items are very useful should a riot occur.

    Sental Nurev is popular,
even with thieves and assassins --
unlike some of the watchmen,
he doesn't feel that lawbreakers exist simply to be killed on a whim.
Even the most notorious thief or assassin will be treated as fairly as any other person in Greyhawk,
or Sental will demand an explanation.
If Sental ever learned of any watchmen extorting bribes from citizens,
those responsible would find themselves in a great deal of trouble.

    Player characters could meet Sental Nurev in several ways.
If they wish to join the watch of Greyhawk,
they need to prove themselves to Sental.
He only accepts prospects who prove to his satisfaction that they are sufficiently skilled and loyal.

    Any PC who obtains information about the current whereabouts of Sental Nurev's brother will have made a friend for life.
Sental has been unable to learn the exact location of his brother in the Bandit Kingdoms.
If the PCs provide Sental with information while Greyhawk,
he will go directly to the Assassins Guild Master.
Turin Deathstalker is indebted to Sental Nurev and likes him personally,
and therefore would be quite willing to convince the kidnappers that releasing their captive would be in their best interests.

    If the PCs are lawbreakers,
they may find themselves dealing with Sental Nurev on a professional level.
He will not be amenable to bribe attempts,
but will not treat people who would attempt to bribe him worse than he would anyone else.

Then,
word reached Sental through trustworthy channels that his brother was a prisoner in one of the Bandit Kingdoms. Shortly after this
news arrived, Sental received word that his brother’s captors
were demanding sensitive information about
Greyhawk. If Sental refused to give it to them, his brother
would suffer.

This dilemma caused Sental many sleepless nights. He
did not want to endanger Greyhawk and he knew that the
information he was asked for could, in enemy hands, jeopardize
Greyhawk seriously. On the other hand, he knew
that his brother’s captors did not make idle threats, and
refusal to comply could doom his brother. Faced with this
problem, he decided to stall. He sent information, but made
absolutely certain that it was always either obsolete, or as
harmless as possible.

This worked until his brother’s captors decided to sink
their hooks deeper. They informed Sental that if he didn’t
cooperate more fully, they would tell the authorities of
Greyhawk that their trusted Captain was a traitor-and
they had hard evidence to back their claim. Sental was
forced to give in. As Captain of the Watch, he had authority
over who was recruited into the watch, and what duties
each watchman was assigned. He was forced to recruit
watchmen whose loyalties were with the Bandit Kingdoms,
and to juggle work schedules so that these men could
spy at will. In the event of an attack, his orders were to
place these men in control of a section of wall, to facilitate
the besieger’s attempts to take that particular section.

With these false watchmen reporting his actions, Sental
could no longer bluff his brother’s captors with useless, outof-
date information. He was forced to send the very best
information available as quickly as he could get it. He
threatened to quit his post once, and received his brother’s
thumb in a package at his home a few days later. He was
painfully aware that if his treachery were discovered, he
would at the very least be imprisoned for a long time in
Greyhawk’s dungeons.

Sental Nurev is currently a haggard-looking man. He is
tall but stooped, with thinning blond hair and a ragged
beard and moustache. He chews his moustache when he is
worried, and since he has had much to worry about recently,
his moustache is well-chewed. Sental is married and has
three children, ages 14,11, and 9. His wife worries a great
deal about him; she can see the burden upon him, but can
not learn what it is.

In all matters except those controlled by his unseen masters,
Sental Nurev is an excellent Captain-General of the
Watch. He is nearly incorruptible (his brother’s kidnappers
knew this; that is the reason for the kidnapping), fearless, and
always under perfect control. His preference for non-lethal
weapons such as the lasso or man-catcher is a remnant of his
days as an ordinary watchman. He learned that criminals
were easier to take in if they came under their own power,
rather than needing stretcher-bearers, and then a cleric to
heal them before trial. He is not a man who kills needlessly.
When possible, he will capture his subject alive and take him
to jail. This preference sometimes causes misconceptions;
some very foolish people think that, because Sental Nurev
prefers not to kill, he will not kill. They are wrong.

Sental owns a man catcher +3, halberd + I , bo stick of
striking (as staff), and a shield with a symbol of hopelessness
cast on the front, behind a hinged cover that he can
manipulate while using the shield. These items are very
useful should a riot occur.

Sental Nurev is popular, even with thieves and
assassins-unlike some of the watchmen, he doesn’t feel
that lawbreakers exist simply to be killed on a whim. Even
the most notorious thief or assassin will be treated as fairly
as any other person in Greyhawk, or Sental will demand
an explanation. If Sental ever learned of any watchmen
extorting bribes from citizens, those responsible would find
themselves in a great deal of trouble.

Player characters could meet Sental Nurev in several
ways. Ifthey wish to join the watch of Greyhawk, they will
need to prove themselves to Sental. He only accepts prospects
who prove to his satisfaction that they are sufficiently
skilled and loyal.

Any PCs who obtain information about the current
whereabouts of Sental Nurev’s brother will have made a
friend for life. Sental has been unable to learn the exact
location of his brother in the Bandit Kingdoms. If the PCs
provide Sental with information while in Greyhawk, he
will go directly to the Assassins Guild Master. Turin
Deathstalker is indebted to Sental Nurev and likes him
personally, and therefore would be quite willing to attempt
to convince the kidnappers that releasing their captive
would be in their best interests.

If the PCs are lawbreakers, they may find themselves dealing
with Sental Nurev on a professional level. He will not be
amenable to bribe attempts, but will not treat people who
attempt to bribe him any worse than he would anyone else.
 
 










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