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Sental Nurev
Captain-General
of the Watch -- Free City of Greyhawk
<note the heraldry of the shield>
AC = 3 (splint mail and shield)
MV = 9"
Class = F13
hp = 85
#AT = 2/1
Dmg = by weapon type (lasso, halberd,
man catcher, longsword, bo stick, jo stick, crossbow, club)
S: 16 | I: 12 | W: 15 |
D: 13 | C: 13 | CH: 14 |
Com: - | - | - |
THACO = 8
AL = NG
Sental Nurev was born
near Greyhawk,
the child of impoverished,
country gentlefolk.
At an early age,
he decided that the only way out of his
poverty was his skill with weapons.
A neighbor who had retired from the adventuring
life offered Sental and his brother tutelage,
and when they became orphaned,
they headed for Greyhawk.
Sental joined the watch,
learning about city life while serving
as a policeman/militiaman.
His dedication to duty and his natural
talents soon earned him promotion,
and his utter fearlessness helped him
gain skill rapidly.
While still in his early thirties,
he became Captain of the Watch,
and was known to all as a solid,
respected citizen.
Soon after he achieved
this success,
news came that apparently shattered him.
His beloved brother had not joined the
watch,
preferring to hire out as a caravan guard.
The brothers had tried to keep in touch,
but Sental had not heard from him in a
long time.
Then,
word reached Sental through trustworthy
channels that his brother was a prisoner in one of the Bandit Kingdoms.
Shortly after this news arrived,
Sental received word that his brother's
captors were demanding sensitive information about Greyhawk.
If Sental refused to give it to them,
his brother would suffer.
This dilemma caused
Sental many sleepless nights.
He did not want to endanger Greyhawk and
he knew that the information he was asked for could,
in enemy hands,
jeopardize Greyhawk seriously.
On the other hand,
he knew that his brother's captors did
not make idle threats,
and refusal to comply would doom his brother.
Faced with this problem,
he decided to stall.
He sent information,
but made absolutely certain that it was
always either obsolete,
or as harmless as possible.
This worked until his
brother's captors decided to sink their hooks deeper.
They informed Sental that if he didn't
cooperate more fully,
they would tell the authorities of Greyhawk
that their trusted Captain was a traitor --
and they had hard evidence to back their
claim.
Sental was forced to give in.
As Captain of the Watch,
he had authority over who was recruited
into the watch,
and what duties each watchman was assigned.
He was forced to recruit watchmen whose
loyalties were to the Bandit Kingdoms,
and to juggle work schedules so that these
men could spy at will.
In the event of an attack,
his orders were to place these men in
control of a section of wall,
to facilitate the besieger's attempts
to take that particular section.
With these false watchmen
reporting his actions,
Sental could no longer bluff his brother's
captors with useless,
out-of-date information.
He was forced to send the very best information
available as quickly as he could get it.
He threatened to quit his post once,
and received his brother's thumb in a
package at his home a few days later.
He was painfully aware that if his treachery
was discovered,
he would at the very least be imprisoned
for a long time in Greyhawk's dungeons.
Sental Nurev is currently
a haggard-looking man.
He is tall but stooped,
with thinning blond hair and a ragged
beard and moustache.
He chews his moustache when he is worried,
and since he has had much to worry about
recenty,
his moustache is well-chewed.
Sental is married and has three children,
ages 14, 11, and 9.
His wife worries a great deal about him;
she can see the burden upon him,
but can not learn what it is.
In all matters except
those controlled by his unseen masters,
Sental Nurev is an excellent Captain-General
of the Watch.
He is nearly incorruptible (his brother's
kidnappers knew this; that is the reason for the kidnapping),
fearless,
and always under perfect control.
His preference for non-lethal weapons
such as the lasso or man-catcher is a remnant of his days as an ordinary
watchman.
He learned that criminals were easier
to take in if they came under their own power;
rather than needing stretcher-bearers,
and then a cleric to heal them before
trial.
He is not a man who kills needlessly.
When possible,
he will capture his subject alive and
take him to jail.
This preference sometimes causes misconceptions;
some very foolish people think that,
because Sental Nurev prefers not
to kill,
he will not kill.
They are wrong.
Sental owns a man
catcher +3, halberd +1, bo stick of striking (as
the staff), and a shield with a symbol of hopelessness
cast on the front,
behind a hinged cover that he can manipulate
while using the shield.
These items are very useful should a riot
occur.
Sental Nurev is popular,
even with thieves and assassins --
unlike some of the watchmen,
he doesn't feel that lawbreakers exist
simply to be killed on a whim.
Even the most notorious thief or assassin
will be treated as fairly as any other person in Greyhawk,
or Sental will demand an explanation.
If Sental ever learned of any watchmen
extorting bribes from citizens,
those responsible would find themselves
in a great deal of trouble.
Player characters could
meet Sental Nurev in several ways.
If they wish to join the watch of Greyhawk,
they need to prove themselves to Sental.
He only accepts prospects who prove to
his satisfaction that they are sufficiently skilled and loyal.
Any PC who obtains information
about the current whereabouts of Sental Nurev's brother will have made
a friend for life.
Sental has been unable to learn the exact
location of his brother in the Bandit Kingdoms.
If the PCs provide Sental with information
while Greyhawk,
he will go directly to the
Assassins Guild Master.
Turin Deathstalker is indebted to Sental
Nurev and likes him personally,
and therefore would be quite willing to
convince the kidnappers that releasing their captive would be in their
best interests.
If the PCs are lawbreakers,
they may find themselves dealing with
Sental Nurev on a professional level.
He will not be amenable to bribe attempts,
but will not treat people who would attempt
to bribe him worse than he would anyone else.
Then,
word reached Sental through trustworthy
channels that his brother was a prisoner in one of the Bandit Kingdoms.
Shortly after this
news arrived, Sental received word that
his brother’s captors
were demanding sensitive information about
Greyhawk. If Sental refused to give it
to them, his brother
would suffer.
This dilemma caused Sental many sleepless
nights. He
did not want to endanger Greyhawk and
he knew that the
information he was asked for could, in
enemy hands, jeopardize
Greyhawk seriously. On the other hand,
he knew
that his brother’s captors did not make
idle threats, and
refusal to comply could doom his brother.
Faced with this
problem, he decided to stall. He sent
information, but made
absolutely certain that it was always
either obsolete, or as
harmless as possible.
This worked until his brother’s captors
decided to sink
their hooks deeper. They informed Sental
that if he didn’t
cooperate more fully, they would tell
the authorities of
Greyhawk that their trusted Captain was
a traitor-and
they had hard evidence to back their claim.
Sental was
forced to give in. As Captain of the Watch,
he had authority
over who was recruited into the watch,
and what duties
each watchman was assigned. He was forced
to recruit
watchmen whose loyalties were with the
Bandit Kingdoms,
and to juggle work schedules so that these
men could
spy at will. In the event of an attack,
his orders were to
place these men in control of a section
of wall, to facilitate
the besieger’s attempts to take that particular
section.
With these false watchmen reporting his
actions, Sental
could no longer bluff his brother’s captors
with useless, outof-
date information. He was forced to send
the very best
information available as quickly as he
could get it. He
threatened to quit his post once, and
received his brother’s
thumb in a package at his home a few days
later. He was
painfully aware that if his treachery
were discovered, he
would at the very least be imprisoned
for a long time in
Greyhawk’s dungeons.
Sental Nurev is currently a haggard-looking
man. He is
tall but stooped, with thinning blond
hair and a ragged
beard and moustache. He chews his moustache
when he is
worried, and since he has had much to
worry about recently,
his moustache is well-chewed. Sental is
married and has
three children, ages 14,11, and 9. His
wife worries a great
deal about him; she can see the burden
upon him, but can
not learn what it is.
In all matters except those controlled
by his unseen masters,
Sental Nurev is an excellent Captain-General
of the
Watch. He is nearly incorruptible (his
brother’s kidnappers
knew this; that is the reason for the
kidnapping), fearless, and
always under perfect control. His preference
for non-lethal
weapons such as the lasso or man-catcher
is a remnant of his
days as an ordinary watchman. He learned
that criminals
were easier to take in if they came under
their own power,
rather than needing stretcher-bearers,
and then a cleric to
heal them before trial. He is not a man
who kills needlessly.
When possible, he will capture his subject
alive and take him
to jail. This preference sometimes causes
misconceptions;
some very foolish people think that, because
Sental Nurev
prefers not to kill, he will
not kill. They are wrong.
Sental owns a man catcher +3, halberd +
I , bo stick of
striking (as staff), and a shield with
a symbol of hopelessness
cast on the front, behind a hinged cover
that he can
manipulate while using the shield. These
items are very
useful should a riot occur.
Sental Nurev is popular, even with thieves
and
assassins-unlike some of the watchmen,
he doesn’t feel
that lawbreakers exist simply to be killed
on a whim. Even
the most notorious thief or assassin will
be treated as fairly
as any other person in Greyhawk, or Sental
will demand
an explanation. If Sental ever learned
of any watchmen
extorting bribes from citizens, those
responsible would find
themselves in a great deal of trouble.
Player characters could meet Sental Nurev
in several
ways. Ifthey wish to join the watch of
Greyhawk, they will
need to prove themselves to Sental. He
only accepts prospects
who prove to his satisfaction that they
are sufficiently
skilled and loyal.
Any PCs who obtain information about the
current
whereabouts of Sental Nurev’s brother
will have made a
friend for life. Sental has been unable
to learn the exact
location of his brother in the Bandit
Kingdoms. If the PCs
provide Sental with information while
in Greyhawk, he
will go directly to the Assassins Guild
Master. Turin
Deathstalker is indebted to Sental Nurev
and likes him
personally, and therefore would be quite
willing to attempt
to convince the kidnappers that releasing
their captive
would be in their best interests.
If the PCs are lawbreakers, they may find
themselves dealing
with Sental Nurev on a professional level.
He will not be
amenable to bribe attempts, but will not
treat people who
attempt to bribe him any worse than he
would anyone else.
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