Level: 3
Range: Touch
Duration: 3 rounds
+ 1d6.
Components: V, S,
M
Casting Time: 3 segments
Saving Throw: None
Area of Effect: Spellcaster
This spell improves
the martial
prowess of the caster.
All melee attacks made by the
caster are at the
usual chance to hit, but every successful
attack does maximum
damage to the opponent for the
duration of the spell.
The spell will work in combination
with any other magic
that enhances fighting ability. The
spell only affects
hand-held melee weapons or hurled weapons,
but not device-propelled
missile weapons.
MC: A full set of
tiger claws.