Level: 1
Range: Special
Duration: 1 turn/level
Components: V, S,
M
Casting Time: 1 segment
Saving Throw: None
Area of Effect: One
person (fighters only)
This spell will aid
a moving
archer
or crossbowman with a steady shooting hand. No
matter how FAST the
archer is moving or how unsteady his
motion, the fighter
will suffer no attack penalty on shots
made by device-propelled
missiles. The spell provides no
archery bonuses.
MC: A small coiled
spring.
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