DRYAD
(Tree Sprite)

FREQUENCY: Very rare ([Temperate Wilderness Forest])
NO. APPEARING: 1-6
ARMOR CLASS: 9
MOVE: 12"
HIT DICE: 2
% IN LAIR: 10% (1 Dryad: seaport, TPL18:3rd, REF3.87)
TREASURE TYPE: M (x 100), Q (x 10)
NO. OF ATTACKS: 1 ~ 16
DAMAGE/ATTACK: (dagger)
SPECIAL ATTACKS: Charm person
SPECIAL DEFENSES: Magic use
MAGIC RESISTANCE: 50%
INTELLIGENCE: High
ALIGNMENT: Neutral
SIZE: M
LEVEL/X.P. VALUE: III | 105 + 3
DEITY: Mielikki


 

These beautiful and alluring tree sprites are found only in the most
secluded places. They are found only near oak trees and never more than
36" from their individual tree of which they are actually a part. A dryad is
shy and non-violent. Unless surprised, a dryad can disappear by stepping
into a tree, slipping out on a side unseen by the intruder(s),
and dimension door to her own tree. <why not plant door?>

Dryad trees are distinguished only by their large size;
they do not radiate any magic. If seriously threatened, or if near a mole
with a 16 or greater charisma, the dryad will use her powerful charm
person spell which may be cast up to three times per day, once per melee
round, with a minus 3 on the victim's saving throw. If a person is taken
away by a dryad, there is a 50% chance they will never return, and if they
do return it will be from 1-4 years later. Dryads can speak their own
tongue, elven, pixieish, sprite, and also speak with plants. If carefully
approached they might be persuaded to aid a person or party. Dryads have
exact knowledge of the wood or forest in which they dwell.


 

<art notes>

HAMADRYAD



<one of the ideas was to have one piece of art from each of the different media>