FREQUENCY: Uncommon
([Tropical Saltwater Surface], [Tropical Saltwater Depths])
NO. APPEARING: 1
ARMOR CLASS: 6
MOVE: 18"
HIT DICE: 8-11
% IN LAIR: 0%
TREASURE TYPE: J-N (x 10),
Q(x 5), X
NO. OF ATTACKS: 1 and 1
~ 12 (HD 8 to 9) | 10 (HD 10 to 11)
DAMAGE/ATTACK: 3-12/2-20
SPECIAL ATTACKS: Swallow
whole, paralyzation
SPECIAL DEFENSES: Nil
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: L
LEVEL/X.P. VALUE:
VII | 1200 + 16
Manta Ray: These huge
creatures "fly" through the warm ocean waters
searching for prey. Small
specimens have a tip-to-tip spread of 32', while
the largest grow to some
44' across. They often REST on the floor of the sea,
their coloration blending
with the bottom, waiting for a victim to pass. The
manta ray then attacks.
Swallow Whole: It
has a huge maw -- the mouth size equal to one-
quarter of its width --
which can totally engulf most non-giant creatures
in a single gulp. If the
manta scores 10% (2 numbers) over its required "to
hit" score, it has swallowed
such prey as will fit in its mouth. Any creature
swallowed will be dead in
6 melee rounds. The creature may attack the
manta ray from inside, its
AC remains the same, and hits are at a
cumulative -1 per melee
round with regard to damage, i.e. -6 in the last
melee round the swallowed
creature can attack before being dead.
Paralyzation: In addition
to its bite, the manta ray has a powerful tail spine. This weapon
inflicts 2-20 points of
damage upon any creature it strikes, and if the victim
fails to make a save against
paralyzation it is stunned for 2-8
melee rounds from the force
of the blow. The manta ray will strike with its
tail spine only in situations
where it is seriously threatened and the
opponent to be struck must
be at the rear quarter of the ray.
The manta
ray's stomach is the repository
of indigestible items -- such as the treasure
types indicated.