Animal Summoning I
(Conjuration/Summoning)
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Effect: By means
of this spell, the druid calls up to eight
animals of whatever sort
the druid names when the summoning is made, if
such type are within spell
range.
These animals can have no
more than
four hit dice each. The
animals summoned will aid the druid by whatever
means they possess, staying
until a fight is over, a specific mission is
finished, the druid is safe,
he or she sends them away, etc. The druid may
try three times to summon
three different sorts of animals, i.e. suppose that
wild dogs are first summoned
to no avail, then hawks are unsuccessfully
called, and finally the
druid calls for wild horses which may or may not be
within summoning range.
Your referee will determine probabilities if the
presence of a summoned animal
type is not known. Other than various
sorts of giant animals,
fantastic animals or monsters cannot be summoned
by this spell, i.e. no chimerae,
dragons, gorgons, manticores, etc.
DMG:
For probable animals in the orea see the foregoing commentary
on Locate Animals.
The animals typically summonable
are:
APES | BABOONS | BADGERS | - | - |
BADGERS, GIANT | BEARS, BLACK | BEAVERS, GIANT | - | - |
BOARS, WILD | BOARS, WARTHOGS | BULLS | - | - |
CAMELS, WILD | CATTLE, WILD | CROCODILES, NORMAL | - | - |
DOGS, WILD | EAGLES, GIANT | GOATS, GIANT | - | - |
HERD ANIMALS* | HORSES, WILD | HYENAS | - | - |
JACKALS | JAGUARS | LEOPARDS | - | - |
LIZARDS, GIANT | LYNX, GIANT | OWLS, GIANT | - | - |
RAMS, GIANT | RATS, GIANT | SNAKE, POISONOUS | - | - |
SNAKE, SPITTING | WEASEL, GIANT | WOLVES | - | - |
WOLVES, DIRE | WOLVERINES | - | - | - |
*Summonable only by specific type of animal.
<**
: add asterisk below, add asterisks to table>
You will note that animals
with 4 + n hit dice are included.
If the druid names such
an animal type,
allow summoning if otherwise
indicated, but limit the number appearing to 1-3.
<update the above table with the MM2>
Animal Summoning I:
Players may NOT
know that the DMG
contains a long list of
animals subject to this
spell (again, this
list might be updated by
DMs with the
animals in MM2).
A druid PC would know
from training and from his
travels (being
at least 6th level to be
able to memorize <add Level Title>
this spell) some, if NOT
all, of the animals
subject to this spell, and
players could
reasonably expect a list
from their DM.
This does NOT mean that
this spell would
confer knowledge of which
animals are
within spell range, merely
that thte caster
should have some idea of
the spell's
potential in a given location.
(Imagine #30)
WSG: If the spell-caster’s
party contains a character
with proficiency in animal
lore, the Dungeon Master may allow
the spell-caster to know
in advance at least one type of
animal that is available
within the spell range. The caster does
not have to request an animal
type that is mentioned, but he will
certainly receive animals
of that sort if that is what he desires.