There are numerous ways to restore
lost HP.
The most mundane is by resting
and allowing time to do the job.
For each day of rest, 1
hit point of damage is restored.
After 30 game days have
passed, HP accrue at the rate of 5 per day thereafter.
The "laying on of hands"
by paladins, spells, potions, and various magical devices will quickly
restore many lost HP.
A wish spell can be used
to restore lost hit points to several characters at once.
Hit points can never exceed
the total rolled for the character, plus bonuses.
Q. The Players
Handbook and the
Dungeon Masters Guide
give 2
different rates for character
healing.
Which is correct?
A. This is one of
those points in the roolz
where the publication date
defines
what is right or wrong.
As a general
principle, a later edition/printing
date on a particular rool
book over-roolz
an earlier rool book if
there is
any difference. Therefore,
the healing
rates given on p82 of the
DMG (in
the section Recovery
of HP)
are the correct ones.
(Imagine #18)
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