One player must keep a map
of the expedition's trek, and if two players
make maps the chances for
the success of the expedition improve. Graph
paper with 5 or 6 lines
to the inch is suggested for underground map
making. A sheet of small
size hex grid is usual for outdoors maps. Both
sorts of paper should always
be on hand.
Never become concerned if
your map is not exact, if it is off 10' here or 20'
there. As long as it gives
your party an idea as to where they are and how
to get back, it is serving
its purpose. Always make notes on the map to
show danger -- traps, tricks,
monsters.
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