Regenerate
(Necromantic)
Reversible: Wither

Reversible: Wither


L^: c7
-
R#: T
-
D^: P
C^: v.s.m
-
CT: 3r
-
S^: None
A^: Creature touched
-
-
MP: 81

Effect: When a regenerate spell is cast, body members
(fingers, toes, hands, feet, arms, legs, tails, or even the heads of multi-headed creatures), bones, or organs will grow back.

The process of regeneration requires but 1 round if the member(s) severed is(are) present and touching the creature, 2-8 turns otherwise.

Wither:

The reverse, wither, causes the member or organ touched to shrivel and cease functioning in 1 round, dropping off into dust in 2-8 turns.
As is usual, creatures must be touched in order to have harmful effect occur.

MC: A prayer device && holy/unholy water.