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Character Classes | - | - | - | DMG |
An assassin receives 100
x.p./level of the character assassinated
minus
or plus 50 x.p. for every level the assassin is greater or lesser than
his or her victim.
This is modified by multipliers
for the degree of difficulty of the
mission -- SIMPLE
(X 1/2), DIFFICULT (X 1), or EXTRAORDINARY
(X 1 1/2).
The explanations for difficulty
given under SPYING [are] used as guidelines
here.
The experience given above
is added to the regular experience earned for killing the victim, as if
he or she were a monster. Experience is also given for the fee the assassin
is paid.
Therefore, if an 8th level
assassin snuck up on and surprised a 10th level magic-user in the dungeon
and successfully assassinated him,
the assassin would receive
1,000 x.p. plus another 100 x.p. since the magic-user was 2 levels higher
than he.
However, since it was a
simple mission, the total 1100 x.p. would be multiplied by 1/2, giving
550 points.
This is added to the 2400
x.p. normally received for killing this magic-user, making a final total
of 2950 x.p. earned,
exclusive of fees.