Characteristics for Player Characters
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Creating the Player Character | - | - | - | - |
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Use of the NPC personality
traits and characteristics for player characters is
recommended.
The purpose of AD&D
is to allow participants to create and develop interesting player characters
who will adventure and interact
with their surroundings.
If personality traits are
forced upon PCs,
then participants will be
doing little more than moving automatons around while you,
the DM,
tell them how their characters
react to situations.
It is therefore absolutely
necessary for you to allow each player the right to develop his or her
character as he or she chooses!
This is not to say that some
of the information used for development of NPCs cannot be used for PCs.
If a player asks to have
you make certain determinations for his or her character,
you may do so if you believe
that the player will be able to properly act the part as dictated by the
dice rolls.
Height and weight should
be randomly determined for each PC,
and the HEIGHT AND WEIGHT
TABLES in the PERSONAE OF NON-PLAYER
CHARACTERS section are useful in this regard.
However, these tables do
not actually give sufficient variation in upper limits of height and weight
of humans,
so you might find it necessary
to allow the following height and weight variations for human player characters:
Human Male: Height -- 2-20”; Weight -- 10-200#
Human Female:
Height -- 2-12"; Weight -- 10-120#