Rings
(III.C)
<BtB, all magical rings
look the same.
I would suggest the archetype
of the gold ring>
<I have just gathered
the images here for those who are going to compile 2eOnline>
<Once you have got all
those images from this site, then the 2e images will need to be deleted,
to be True to 1e>
|
|
|
|
|
|
|
|
|
|
All magic rings will normally radiate magic,
but most are impossible to detect as magic rings without some mystic means.
Furthermore, all magic rings look alike,
so that determination of a given ring's magical powers is very difficult.
<note: i've added
images, but to be true 1e, these will have to be edited out>
<i'd suggest the
One Ring as a default image for the 1e ring>
The ring must be put on and various things
tried in order to find what it does.
This requires patience on your part, but
the game demands it.
No ring radiates good || evil.
No more than 2 magic rings can be worn
by a character at the same time.
If more are worn, then none will function.
No more than 1 magic ring can
be worn on the same hand; a 2nd will cause
both to be useless.
Rings must be worn on the fingers.
Rings on toes, in ear lobes, etc. do not
function as magic rings.
Rings' spell-like abilities function as
12th level of magic use unless the power requires a higher level of magic
use.
The latter function at the minimum level
of magic use necessary to cast the equivalent spell.
Magic rings can be worn and used by all
character classes and humans/-humanoids not specifically prohibited elsewhere.
You might allow "monsters" with digits
to wear rings, and some can actually benefit from them.
For example, a troll ("thin and rubbery")
could wear a ring of regeneration and gain its benefits in addition to
its normal regenerative abilities.
Rings can be used by any race of character,
but those worn by gnomes,
dwarves,
and halflings have a 20% chance per use
of malfunctioning.
If a malfunction occurs the ring simply
does not work.
This applies to cursed rings (contrariness,
delusion, weakness) as well; if they do not work they are recognized and
can be removed.
Note: The symbol <> appearing on the
RINGS table (III.C.) and in the following
descriptions denotes rings of the most
powerful magical abilities,
which will often possess a limited number
of magical charges at the option of the DM.
<!!!!>
= that symbol in the DMG. couldn't find it! UA uses an asterisk (*)
*template****template*