Rod of Cancellation
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Save.Rod: |
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(200 per charge) |
(300 per charge) |
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This dreaded rod is a bane to all classes, for its touch will
drain any item of all magical properties unless a saving throw versus
the cancellation is made. Contact is made by scoring a normal "to hit"
score in combat melee.
Saving Throw | Item |
20 | potion |
19 | scroll |
17 | ring |
14 | rod |
13 | staff |
15 | wand |
12 | miscellaneous magic item |
3 | artifact or relic |
11 (8) | armor or shield (if +5) |
9 (7) | sword (holy sword) |
10 | miscellaneous weapon |
Several small items, such as magic arrows or bolts, together in one container will be drained simultaneously.
If the score indicated, or higher, is not rolled (d20), the item is
drained.
Upon the item's draining, the rod itself becomes brittle and is no
longer
potent. Drained items are not restorable, even by wish.
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