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It is 75% likely that a water breathing potion will contain two doses, 25% probable that there will be four in the container.
The elixir allows the character drinking it to
breathe normally in liquids which contain oxygen suspended within them.
This ability lasts for one full hour per dose
of potion quaffed, with an additional 1-10 rounds (minutes) variable.
Thus, a character who has consumed a water
breathing potion could enter
the depths of a river, lake, or even the ocean
and not drown while the
magical effects of the potion persisted.
<vaporous, phosphorescent, ultramarine,
fishy>
Potion of Water Adventuring (92.271)