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Money | - | - | - | DMG |
Each player character will
automatically expend not less than 100 gold pieces per level of experience
per month.
This is simply support,
upkeep, equipment, and entertainment expense.
These costs are to be deducted
by the Dungeon Master automatically,
and any further spending
by the PC is to be added to these costs.
Such expense is justified
by the "fact" that adventurers are o free-wheeling and high-living lot
(except, of course, for monks).
Other miscellaneous expenditures
by player characters encompass such things as additional equipment expense
for
henchmen or hirelings, costs
of hirelings, bribes, costs of locating prospective henchmen, and so on.
To such costs are to be
added:
MAINTENANCE
OF HENCHMEN 100 g.p. per level
per month*
MAINTENANCE
OF STRONGHOLD 1% of total cost of stronghold per month
*This is in addition to all treasure shares
Finally, any taxation or
other levies must be taken into consideration,
along with contributions
to the player character's religious organization.
All of these costs will
help assure the PCs have a keen interest in going
out and adventuring in order
to support themselves and their many
associates and holdings.
You may reduce costs according
to prevailing circumstances if you feel it is warranted,
but even so doing should
not give rise to excess funds on hand in the campaign.
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