Large Shields: Although
a large shield such as a Norman kite shield or a large Viking round shield
covers much more of the body, employing one of these shields is far more
difficult,
as they are cumbersome and
fatiguing.
Therefore, large shields
are treated as but + 1 to AC rating
without a shield.
Optionally, you may allow
them to add +2 to this AC rating with
respect to small (non-war engine or giant hurled)
missiles; if you do so,
however, be certain that you also keep careful track of encumbrance.
COST: 15 gp
WEIGHT: 10#
BULK: bulky
A large shield is
counted against up to three attacks per round.
Shield USE:
A shield is basically a
barrier between its wielder and his or her opponent.
It is used to catch blows
or missiles.
It can also be used offensively
to strike or push an opponent. <Shield Bash, Shield Rush>
The shield can be used fully
only to the left or front of the right handed individual.
Attacks from the right flank
or rear negate the benefits of a shield.
Magic Shields:
Magic shields are no less
weighty than their non-magical counterparts, but they are non-bulky with
respect to encumbrance.
<include PH info>
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