FREQUENCY: Uncommon
FREQUENCY: Uncommon
([Dungeon Level II])
NO. APPEARING: 1-20
ARMOR CLASS: 3 (10 - see
below)
MOVE: 18"
HIT DICE: [SB]
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-4 or 1-6
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral with
chaotic tendencies
SIZE: S (3' diameter)
LEVEL/X.P. VALUE: II | 32
+ 2
A curious creature, the gorbel
appears as a red globe of thin rubbery
material about 3' in diameter
(its high AC is due to its high dexterity) with
a tiny mouth, six tiny eyes
on short retractable stalks equally
spaced around the upper
hemisphere and 2wo clawed legs
which it uses to MOVE at
remarkable SPEED.
When attacking (which it
usu. does), it attempts to attach itself to
its victim's back with its
claws; a successful initial hit means it has
done so, delivering 1-4
HP of damage. Thereafter it cannot be
detached until dead and
it automatically hits its victim each round for
1-6 points of clawing damage.
Initially, it attacks as a creature of
2 HD.
A hit with a blunt weapon
will not harm the gorbel, but a hit with a
pointed or edged weapon
causes it to burst asunder, killing it and
doing 1-4 HP
of blast damage to anyone within 5'.
Naturally, when the gorbel
is attached to a victim it loses its dexterity
bonus and its AC is then
10.
Gorbels are mischievous,
fickle and irritable creatures.
by
Andrew Key