QUIPPER (Cold-water Piranha)

FREQUENCY: Very rare ([Cold Freshwater Depths])
FREQUENCY: Very rare ([Cold Freshwater Surface]) <chk this one>
FREQUENCY: Very rare ([Temperate Freshwater Surface], [Temperate Freshwater Depths])

NO. APPEARING: 5-50 (5% chance of 10-100)
ARMOR CLASS: 8
MOVE: 9"
HIT DICE: 1-4 HP
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1 ~ 20n
DAMAGE/ATTACK: 1-2
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: S (3" - 6" long)
LEVEL/X.P. VALUE: I | 5 + 1

SAVES: 16.17.18.20.19

Quippers are small, vicious fish which usu. swim in large shoals.
They are dark green in colour && inhabit fresh-water lakes && streams.

The quipper is a rare species of cold-water piranha.
If anyone is swimming || wading near a shoal the quippers may (25%) not attack.
However  if they do attack and score a hit, drawing blood with their
sharp teeth and inflicting 1-2 HP of damage, the entire shoal
will go berserk and will inflict double the normal #number# of attacks
per round.

Up  to 20 quippers can attack a human-sized victim simultaneously.
When determining initial attack, roll first to determine whether or not
the attack is made. Then roll %percentage% dice again, if there is to be an
attack,  to determine the %percentage% of the shoal which actually
attempts to hit the first round. Roll attacks for that #number# of
quippers, and if at least one hits, all the shoal will attack in the next
round  (no more than 20 can actually attempt to hit).  If all the
quippers attacking in the first round fail to hit, it is only 40% likely
that they will pursue their attack the next round.


 

by Albie Fiore