FREQUENCY: Rare ([Temperate Wilderness
Forest])
FREQUENCY: Rare
([Tropical Wilderness Forest])
NO. APPEARING: 5-20
ARMOR CLASS: 3
MOVE: 12"
HIT DICE: 1-1
% IN LAIR: 10% (5 Buckawns: forest, TPL30:5th,
REF3.39)
TREASURE TYPE: [X]
NO. OF ATTACKS: 1
DAMAGE/ATTACK: By weapon type
SPECIAL ATTACKS: [SB]
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: 10%
INTELLIGENCE: Average to very
ALIGNMENT: Neutral
SIZE: S (2' + tall)
LEVEL/X.P. VALUE: III | 65 + 1
The buckawn are a race of woodland demihumans
of the brownie type.
They are less friendly and far more tricky
than their cousins, however. <this should affect TALK rolls>
Buckawn shun human contact and do not
regularly associate with brownies either.
Buckawn typically arm themselves with
small daggers and quivers of darts.
The darts have been known to be drugged
or <II> poisoned when the creature has annoyed or offended the buckawn.
Buckawn can, at the 6th level, use the
following spell-like powers, 1 at a time, 1 per round, at will:
[audible glamer], [change self], dancing
lights, invisible <>.
<space added>
They can also use the following spell-like
powers, once each per day, at 6th level:
[entangle], [pass without trace], [summon
insects], [trip].
Buckawn have very superior senses and are
never surprised.
Their vision not only allows them to see
into the infra and ultraviolet spectrums, <link & link>
but also to detect
invisible creatures with no difficulty.
Likewise, their hearing is very keen,
and the possibility of someone moving silently near them is reduced by
50%.
In one turn they can hide in foliage or
shadows or
move silently with 80% probability.
Buckawn speak the tongue of brownies and a smattering of such languages as are spoken by pixies, satyrs, and sprites. <link>
Buckawn appear much the same as slender
brownies with dusky skin.
They dress in russets and greens.