CAVE CRICKET

FREQUENCY: Rare
FREQUENCY: Rare ([Dungeon Level I])


NO. APPEARING: 1-8
ARMOR CLASS: 4
MOVE: 6"; hop 3"
HIT DICE: 1+3
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: Nil
DAMAGE/ATTACK: Nil
SPECIAL ATTACKS: Jump/kick
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: S-M <(4-7 hp = S, 8-11 hp = M)>
PSIONIC ABILITY: Nil
    Attack/Defense Modes: Nil
LEVEL/X.P. VALUE: I | 20 + 2

The basically harmless giant cave cricket is typically only a noisy insect pest.
If a victim is within 20 feet when it starts its chirping sound,
the noise will drown out all speech and,
incidentally,
have a 2 in 6 chance of drawing all predators within hearing range (about 90").
If frightened,
the giant cave cricket has a 1 in 6 chance per individual of leaping on a character within hopping distance,
inadvertently inflicting 1-4 points of damage.
Those not actually landing on any characters still have normal to-hit probabilities of accidentally kicking someone with their powerful hind legs.
Any creatures within 10 feet of a giant cave cricket will be so attacked.
Roll to find which character each monster attacks and then roll for kick hits.

Giant cave crickets are the same as normal crickets,
save for their size and pale gray or white coloration.
They eat vegetation, cloth, paper, and even fungi.