CRYSMAL

FREQUENCY: Very rare
FREQUENCY: Very rare ([Dungeon Level VI])

FREQUENCY: Uncommon ([Ethereal Plane])
 

NO. APPEARING: 1-6
ARMOR CLASS: -4 or 0
MOVE: 6"
HIT DICE: 6+6
% IN LAIR: Nil
TREASURE TYPE: [Q] (x 2-8)/individual
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 3-12 (2-8)
SPECIAL ATTACKS: Crystal missile
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: Standard
INTELLIGENCE: High to exceptional
ALIGNMENT: Neutral (evil)
SIZE: S (3 1/2' high)
PSIONIC ABILITY: 91-110
    Attack/Defense Modes: B, C / F
LEVEL/X.P. VALUE: VI | 825 + 10

The crysmal is a crystalline creature from the Elemental Plane of Earth.
It is occasionally encountered on the Prime Material Plane but only in
subterranean places rich in mineral formations which form its diet.
Particularly favored are quartz, beryl, corundum, and carbon crystals. A
crysmal will often attack in order to gain these minerals. Inside an
individual crysmal will be 4-32 undigested rough gems.

Because of its crystalline nature, if edged and piercing weapons are
used against a crysmal, it has an effective armor class of -4. Against
blunt, metallic weapons it has only an effective armor class of 0. The
structure of a crysmal also makes it slow. Its faceted walking appendages
(4-6) allow for only stumping, jerky movement. A crysmal attacks
with a sharp, rotating appendage it extrudesfrom its top portion. If sorely
pressed, the monster can shoot this appendage up to 2”, inflicting 9-1 6
(1 d8+8) points of damage. Thereafter the crysmal has only a secondary
appendage to attackwith, however, and damage drops from 3-1 2 to 2-8.

A crysmal is not harmed by fire or cold-based spells. Electrical attacks,
such as a lightning bolt, cause only one-quarter or no damage, depend-
ing on the saving throw. Poisons, gases, etc., do not harm a crysmal. A
shatter spellwill inflict 3-1 8 points of damage on a crysmal, a g/assee
spell blindsitfor2-5 rounds, and astonetof/esh+spell lowersitsarmor
class to 6 to all weapons for 1 melee round. The creature can move
throughsolid rockor earth asdoesaxorn(q.v.), taking one roundtoalter
its molecular structure to do so. If struck by a phase door spell when
altering, the creature isslain. Crysmals hate xorn(q.v.) as the latter prey
upon them.

Crysmals appear as truncated, prismed heaps of translucent crystals.
An individual tends to be of 1 color. Coloration rangesfrom pale amber
through olive into deep violet.

Medium-sized crysmals run up to 16 hit points. Large ones are 17 or
more points.Those of over 28 hit point-size are about 2 feet wide, 14 feet
long, and 1 /2 foot thick