FREQUENCY: Very rare
FREQUENCY: Very rare ([Dungeon Level VI])
FREQUENCY:
Uncommon ([Ethereal Plane])
NO. APPEARING: 1-6
ARMOR CLASS: -4 or 0
MOVE: 6"
HIT DICE: 6+6
% IN LAIR: Nil
TREASURE TYPE: [Q] (x 2-8)/individual
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 3-12 (2-8)
SPECIAL ATTACKS: Crystal
missile
SPECIAL DEFENSES: [SB]
MAGIC RESISTANCE: Standard
INTELLIGENCE: High to exceptional
ALIGNMENT: Neutral (evil)
SIZE: S (3 1/2' high)
PSIONIC ABILITY: 91-110
Attack/Defense
Modes: B, C / F
LEVEL/X.P. VALUE: VI | 825
+ 10
The crysmal is a crystalline
creature from the Elemental Plane of Earth.
It is occasionally encountered
on the Prime Material Plane but only in
subterranean places rich
in mineral formations which form its diet.
Particularly favored are
quartz, beryl, corundum, and carbon crystals. A
crysmal will often attack
in order to gain these minerals. Inside an
individual crysmal will
be 4-32 undigested rough gems.
Because of its crystalline
nature, if edged and piercing weapons are
used against a crysmal,
it has an effective armor class of -4. Against
blunt, metallic weapons
it has only an effective armor class of 0. The
structure of a crysmal also
makes it slow. Its faceted walking appendages
(4-6) allow for only stumping,
jerky movement. A crysmal attacks
with a sharp, rotating appendage
it extrudesfrom its top portion. If sorely
pressed, the monster can
shoot this appendage up to 2”, inflicting 9-1 6
(1 d8+8) points of damage.
Thereafter the crysmal has only a secondary
appendage to attackwith,
however, and damage drops from 3-1 2 to 2-8.
A crysmal is not harmed by
fire or cold-based spells. Electrical attacks,
such as a lightning bolt,
cause only one-quarter or no damage, depend-
ing on the saving throw.
Poisons, gases, etc., do not harm a crysmal. A
shatter spellwill inflict
3-1 8 points of damage on a crysmal, a g/assee
spell blindsitfor2-5 rounds,
and astonetof/esh+spell lowersitsarmor
class to 6 to all weapons
for 1 melee round. The creature can move
throughsolid rockor earth
asdoesaxorn(q.v.), taking one roundtoalter
its molecular structure
to do so. If struck by a phase door spell when
altering, the creature isslain.
Crysmals hate xorn(q.v.) as the latter prey
upon them.
Crysmals appear as truncated,
prismed heaps of translucent crystals.
An individual tends to be
of 1 color. Coloration rangesfrom pale amber
through olive into deep
violet.
Medium-sized crysmals run
up to 16 hit points. Large ones are 17 or
more points.Those of over
28 hit point-size are about 2 feet wide, 14 feet
long, and 1 /2 foot thick