Decaton (Hierarch Modron)

FREQUENCY: Rare
FREQUENCY: Very rare ([Dungeon Level VII])

FREQUENCY: Rare ([Astral Plane])

NO. APPEARING: 1 (of 100)
ARMOR CLASS: 2
MOVE: 15" / 3" (MC: E) // 9"
HIT DICE: 10+10
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 10
DAMAGE/ATTACK: 1-4 (x 10)
SPECIAL ATTACKS: Spell use
SPECIAL DEFENSES: +2 or better weapons to hit, <could add?: Immune to illusion and mind-affecting magic>
MAGIC RESISTANCE: 10%
INTELLIGENCE: High
ALIGNMENT: Lawful neutral
SIZE: M (7' tall, 5' long tentacles)
PSIONIC ABILITY: Nil
    Attack/Defense Modes: Nil
LEVEL/X.P. VALUE: VII | 2550 + 14

There are exactly 100 decatons, the lowest order of officials found in
Nirvana. These creatures appear as 10-tentacled spheres on stumpy
legs and are overseers of the physical welfare of the base modrons. One
decaton is assigned to each sector of Nirvana, while the remaining 36
serve with the hextons commanding the armed forces of the plane.

Decatons have spell ability equal to that of a 10th-level cleric but lack the
power to turn undead. They also have the following spell-like powers
which apply only to other modrons: cure 1 hp of damage for all modrons
within 144 feet, cure disease in a 12-foot radius, heal on touch up to 10
modrons per round, and remove paralysis by touch for up to 10 modrons
per round. These spell-like powers are usable 1 at a time, at will, once
per round.

The spherical decatons fly by generating a light gas within their bodies.
They only rise into the air to get an overview of the situation when
commanding large numbers of base modrons.