Large Solifugid, Huge Solifugid, Giant Solifugid.
Variously known as false
spiders, camel spiders, or sun
spiders, the solifugids are
arachnid in nature. They have
powerful, hooked beaks and
10 legs, the first pair ending in
sucker-like clamps. When in
combat, a solifugid will attempt
to attack with each of its 2
front legs. Should either score
a hit, no damage will be done
but the character struck will
be caught in the grip of the
solifugid. On each melee round
thereafter, the beak attackwill
gain +3 on its to-hit roll; note
that only the beak can do actual
damage(the amount indicated),
This bonus will continue for
as long as a character is held;
the only way to break the grip is to sever a limb by rolling a 3 or
more
above the normal number needed to hit.
Whenever solifugids are encountered outdoors, there is a 60% chance
that they will be of the nocturnal variety, normally venturing out
only at
night. These creatures will flee from lights brighter than a torch
or
lantern and attack at -2 when in daylight.
Solifugids live in warm desert climates. They are indiscriminate
eaters,
and if hungry will attack anything that moves.
FREQUENCY: Rare
FREQUENCY:
Rare ([Dungeon Level III])
FREQUENCY: Rare ([Tropical
Wilderness Desert])
FREQUENCY: Very rare ([Tropical
Wilderness Plains])
NO. APPEARING: 1-6
ARMOR CLASS: 6
MOVE: 9"
HIT DICE: 3+3
% IN LAIR: 10%
TREASURE TYPE: [Q]
NO. OF ATTACKS: 2 or 1
DAMAGE/ATTACK: 2-8
SPECIAL ATTACKS: Grip
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: M
LEVEL/X.P. VALUE: III | 85 + 4
FREQUENCY: Very rare ([Tropical
Wilderness Desert])
FREQUENCY: Very rare ([Dungeon
Level IV])
NO. APPEARING: 1-6
ARMOR CLASS: 5
MOVE: 9"
HIT DICE: 5+5
% IN LAIR: 20%
TREASURE TYPE: [Q], [S]
NO. OF ATTACKS: 2 or 1
DAMAGE/ATTACK: 3-12
SPECIAL ATTACKS: Grip
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: M
LEVEL/X.P. VALUE: IV | 225 + 6
Giant Solifugid
FREQUENCY: Very rare ([Tropical
Wilderness Desert])
FREQUENCY:
Very rare ([Dungeon Level V])
NO. APPEARING: 1-4
ARMOR CLASS: 4
MOVE: 12"
HIT DICE: 6+6
% IN LAIR: 25%
TREASURE TYPE: [N] (x 4), [Q] <edited what seems to
be a typo>
NO. OF ATTACKS: 2 or 1
DAMAGE/ATTACK: 4-16
SPECIAL ATTACKS: Grip
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: L
LEVEL/X.P. VALUE: V | 350 + 8