FREQUENCY: Very rare ([Temperate
Wilderness Plains], [Temperate Wilderness Desert])
NO. APPEARING: 2-16
ARMOR CLASS: 6(5)
MOVE: 12"
HIT DICE: 5+8
% IN LAIR: 50%
TREASURE TYPE: [B]
NO. OF ATTACKS: 2 claws,
1 weapon
DAMAGE/ATTACK: 1-4/1-4,
weapon
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Surprised
on a 1
MAGIC RESISTANCE: Standard
INTELLIGENCE: Average
ALIGNMENT: Neutral
SIZE: L (7' long)
LEVEL/X.P. VALUE: IV | 200
+ 7
Wemics are large lion centaurs
that roam temperate grasslands and savannas and hunt antelope and similar
herd animals. <link>
They speak their own language
and Common.
Wemics are intelligent,
know how to use fire,
and are reported to be excellent
trackers and guides.
Wemics are surprised only
on a 1.
In combat they attack with
claws and a weapon.
They are able to leap 10
feet upward and 30 feet forward.
Wemic males carry javelins
and a stone club or short sword.
They often use tough leather
shields (armor class 5).
Females fight without weapons
but gain a +2 on to-hit rolls if their young are attacked.
Females use a clawing attack
with armor class 7.
The young are noncombative.
Wemics live in groups,
called prides,
of 4-16 males,
2-24 females,
and 1-12 young.
From 3-30 prides will band
together to form a tribe led by a chief (AC5, HD 6+4, Dmg 1-6/1-6 + weapon
+ 1).
Sometimes 2d4 tribes will
form a clan or nation led by a king (AC 3, HD 9, Dmg 1-8/1-8 + weapon +2)
and 2-8 chieftan bodyguards.
There is a 70% chance that
a witch doctor will be present with any tribe (7th level cleric/4th level
magic-user maximums).
- by David C. Sutherland III