WEMIC

FREQUENCY: Very rare ([Temperate Wilderness Plains], [Temperate Wilderness Desert])
NO. APPEARING: 2-16
ARMOR CLASS: 6(5)
MOVE: 12"
HIT DICE: 5+8
% IN LAIR: 50%
TREASURE TYPE: [B]
NO. OF ATTACKS: 2 claws, 1 weapon
DAMAGE/ATTACK: 1-4/1-4, weapon
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: Surprised on a 1
MAGIC RESISTANCE: Standard
INTELLIGENCE: Average
ALIGNMENT: Neutral
SIZE: L (7' long)
LEVEL/X.P. VALUE: IV | 200 + 7

Wemics are large lion centaurs that roam temperate grasslands and savannas and hunt antelope and similar herd animals. <link>
They speak their own language and Common.
Wemics are intelligent,
know how to use fire,
and are reported to be excellent trackers and guides.

Wemics are surprised only on a 1.
In combat they attack with claws and a weapon.
They are able to leap 10 feet upward and 30 feet forward.
Wemic males carry javelins and a stone club or short sword.
They often use tough leather shields (armor class 5).
Females fight without weapons but gain a +2 on to-hit rolls if their young are attacked.
Females use a clawing attack with armor class 7.
The young are noncombative.

Wemics live in groups,
called prides,
of 4-16 males,
2-24 females,
and 1-12 young.
From 3-30 prides will band together to form a tribe led by a chief (AC5, HD 6+4, Dmg 1-6/1-6 + weapon + 1).
Sometimes 2d4 tribes will form a clan or nation led by a king (AC 3, HD 9, Dmg 1-8/1-8 + weapon +2) and 2-8 chieftan bodyguards.
There is a 70% chance that a witch doctor will be present with any tribe (7th level cleric/4th level magic-user maximums).

- by David C. Sutherland III