Forbiddance
(Alteration)


L^: c6
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R#: 3"
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D^: P
C^: v.s.m
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CT: 6r
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S^: S
A^: (6 cubic ")*
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-
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Effect: This spell can be used only to secure a consecrated AREA
(cf. ceremony spell).

The effect on the enchanted area
is based on the ethics (law/chaos) and morals (good/evil) of those trying
to enter it, relative to the caster’s.

    Identical morals and ethics: Cannot enter AREA unless password is known (no save.)

    Different ethics: Save vs. spell to enter the AREA; if failed, take 2-12 points of damage.

    Different morals: Save vs. spell to enter the AREA; if failed, take 4-24 points of damage.

Once a saving throw is failed, a intruder can never enter the forbidden
area until the dweomer ceases. Effects are cumulative, and multiple
required saving throws are certainly possible. The caster is immune
to the spell’s effect. Intruders who enter by making saving throws will
feel uneasy and tense, despite their success.

MC: In addition to the cleric’s holy/unholy symbol, components include holy/unholy water,
silver/dung, and iron/sulfur.
 
 







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