Material
(Evocation-Conjuration)
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Effect: A material spell allows the M-U to actually bring into being certain common things.
There is no great difficulty in causing
basic materials such as
stone,
earth (soil), ||
wood
to appear.
These sorts of materials in raw,
unworked form are easily gained by means
of this spell.
Similarly,
other inorganic or non-living materials
such as
water,
air,
shit, <alt>
straw, etc.,
can be conjured.
When simple plants are concerned,
such as when the caster attempts to bring
into being an AREA of
grass,
there is a base 100% chance of total failure,
modified downward by 1% per level of the
spell caster.
Animal life can never be affected by this
spell.
In no event can worked, refined, or fabricated
items be brought into being by a material spell,
nor can rough gems
or precious metals.
The spell essentially enables the M-U to create common things of a basic nature.
<material might
be used as an alternate create water>
<material might
be used as a lesser wall of stone:
a 5th level MU will create a 5' cube of stone with this spell>
<material might
be useful for certain craft skills (Raw Materials = 11-20% of value of
finished work) : DSG.57>
<material might
be used to summon certain grasses: barley (cf. DMG.220)>
<material might
be used to summon MCs:
a small
piece of wood {everyday, free - gathering},
shit
(dung) {everyday, 1 gp / lb (wrapped) - stable} (packaged shit is worth
more than copper && silver
!!)>
<in
UA, which uses the pp as the only coin, something that is worth 1 pp has
no resale value>
<you
cast a wrap on a pile of shit : a wrap
affects up to 1 cubic yard>
<how
many pounds of shit in a cubic yard?>
<Toronto
Public Library Answerline: 416.393.7131>
<maybe
work on a list of simple plants>
<I use material as a mnemonic for the d%=67 (670s) of the DDC>
<list out the materials in the Best of Dragon I "How Heavy is My Giant" article?>
Substance, Pounds per Cubic Foot
Human body, 47
Aluminum, 170
Brass
Red,
545
Yellow,
530
Forging,
525
Bronze, 550
Copper, 560
Gold, 1205
Iron
Pure
Ingots, 490
Wrought,
480
Cast
(Gray), 445
Malleable,
450
Lead, 710
Magnesium, 110
Mercury, 845
Nickel, 555
Platinum, 1340
Silver, 655
Silver, Sterling, 645
Steel
Cold
Rolled, 500
Carbon,
485
Tungsten,
505
Stainless,
500
Tin
Pure,
455
Soft
Solder, 525
White
Metal, 454
Pewter,
454
Tin Babbitt,
470
Titanium, 280
Tungsten, 1205
Zinc, 455
Substance, Pounds per Cubic Foot, Notes
Agate, 156-168, Semi-precious
stone
Alabaster, 168-173, fine
pottery
Amber, 66-69, used in jewelry
Asbestos, 125-171
Beeswax, 60-61
Beryl, 168-169, Semi-precious
gem
Biotite, contains iron ore
Bone, 106-125
Brick, 87-137
Butter, 53-54
Calamine, 255-280, ore containing
zinc
Camphor, 62, aspirin variant
Cement, 170-190
Chalk, 118-175
Charcoal, 35
Cinnabar, 507, ore containing
mercury, useful for poisons and red dye.
Clay, 112-162
Coal, 87-112
Coke, 62-105
Cork, 14-16
Diamond, 188-220
Dolomite, 177, ore containing
magnesium
Feldspar, 159-172, ore containing
aluminum
Flint, 164
Galena, 460-470, ore containing
lead and coal
Garnet, 197-268, semi-precious
stone
Glass, 150-175
Granite, 165-172
Gum Arabic, 81-87, a plant
used in adhesives, confectionary and pharmacy.
Hematite, 306-330, ore containing
iron
Ice, 57.2
Ivory, 114-120
Leather (Dry), 54
Magnetite, 306-324, ore
containing iron
Malachite, 231-256, Semi-precious
stone, also ore containing copper.
Marble, 160-177
Ochre, 218, A red/yellow
pigment
Opal, 137, Semi-precious
stone
Paper, 44-72
Paraffin, 54-57
Pitch, 67
Porcelain, 143-156
Pyrite, 309-318, "Fools
Gold" Can contain Gold deposits
Quartz, 165, Can contain
Gold deposits
Rocksalt, 136
Rubber
Hard,
74
Soft,
69
Sandstone, 134-137
Soapstone, 162-175
Sugar, 99
Topaz, 219-223
Wax, 112
Wood (Seasoned)
Apple,
41-52
Ash,
40-53
Balsa,
7-9
Cedar,
30-35
Ebony,
69-83
Lignum
Vitae, 73-83
Mahogany,
41
Oak,
37-56
Pine,
White, 22-31
Yellow, 23-37
Sycamore,
24-37
Teak,
Indian, 41-55
Teak,
African, 61
Willow,
24-37
<can ores be created by
a material spell? i would rule, as ore is not an 'unworked form': one needs
the smelting proficiency for this>