Dicerion of Light and Darkness
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Class: C
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This clerical candlestick
is a specially
alloyed metal holder with
two branches.
One is of silver and
mithral, the other arm of
iron and adamantite - as dark and dead-looking
as the first branch is bright
and glittering. The two branches
intertwine to form a twisting
stem of intermittent bright and dull bands.
The base is likewise formed
of alternating projections of the silvery
and ebon metals spreading
to form eight legs. The whole object is
about 1 foot tall and just
over half as broad, with a weight of between
30 and 40 gold pieces. Although
the dicerion of light and darkness
gives off a faint dweomer
of its own, it must have specially manufactured
candles to function magically.
When a pair of candles made
from purest wax with finely
powdered obsidian and crystal layered
within, and then both blessed
and consecrated (see 1st-level cleric
spell ceremony),
are put within the sockets of the dicerion’s arms, the
whole radiates a powerful
magical aura. When both special candles
are alight, the cleric touching
or holding the device can see into any
form of darkness or the
brightest of lights as if the illumination were
normal daylight. Furthermore,
upon command of the cleric, the candles
will emit a strange, metallic
illumination which dispels all
shadows (of the natural
sort, not the undead creature) within a 30-foot
radius. However, when the
latter power is employed, the cleric’s vision
is then not specially endowed
with respect to seeing in darkness
or light. A special candle
will burn for 5-8 turns in a gentle draft such
as that created by walking
while holding the dicerion. A strong draft
will reduce this burning
time by 1-2 turns. If the candle remains still
and unaffected by breezes,
it will last for 9-16 turns.
If only the candle held
in the black arm of the dicerion is lighted, then
the cleric will effectively
be englobed by a sphere of darkness of 15-
foot radius. This lack of
illumination will not hamper the cleric’s vision
or movement, but will affect
any other creatures within the 15-foot radius.
If a bright light strikes
the cleric’s eyes while so conditioned, he
or she will be blinded for
1-4 rounds. Conversely, when only the candle
in the bright branch is
lighted, a sphere of brilliant light will surround
the cleric, who will not
have his or her vision impaired as long
as the dicerion is touched
or held, but whose radiation will blind creatures
of darkness (evil) for 2-8
rounds, those of light (good) being unable
to look at the area without
being blinded for 1-4 rounds. If
magical darkness envelops
the cleric while the dicerion is functioning
in this manner, he or she
will be unable to see for 1-4 rounds. In either
case, even though only one
candle is burning, both branches of the
dicerion must actually contain
tapers.
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