Oil of Impact

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Enc: 2 (0.7 empty)
(flask)
IS: [potionsave]
Aura: "a powerful dweomer"
XP: 750
GP: 5000
Potions
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DMG

This magical substance is charged with a powerful
dweomer which has beneficial effects upon blunt weapons and missiles
of all sorts, magical and non-magical. When applied to a blunt
weapon such as a club, hammer, or mace, it causes the weapon to
both be magical and deliver extra damage.

When the oil is applied to
a missile, its effect is to make it both magical and very deadly upon impact.
Missiles upon which the oil of impact will properly function are
hurled hammers, hurled clubs, sling stones, and sling bullets. A flask
of this substance will contain from 3-5 applications. Each application
will last for 9-12 rounds on a hand-held weapon, but when applied to a
missile weapon the substance has but a single "charge." With respect
to missiles, however, only a small amount need be used, so that
4-5 sling missiles or 2 larger weapons can be treated with a single application.
If the oil is used on a hand-held weapon, its dweomer will
bestow + 3 status to the weapon's hit probability and cause + 6 damage
on a successful hit. Missiles will be + 3 both "to hit" and to damage.
 
 

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