Prison of Zagyg
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Class: M
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Only five of these brass devices are thought to exist.
Each is nearly identical,
appearing to be nothing more than a
small, well-made birdcage.
No amount of normal handling or examination
will reveal it to be magical,
but if a detect magic spell is cast
upon one, it is 50% likely
to show a vague dweomer of uncertain nature
- either no class of magic
or an erroneous one will be detected.
Each prison-cage has a permanent
anti-magic and non-detection
spell in and upon it. Each
such item attunes itself to the magic-user
possessing it when he or
she learns the wording which activates that
particular Prison of Zagyg.
Speaking the activation word has two effects:
First, the door to the cage
is immediately held fast by a wizard
lock spell as if the possessor
had cast it, and that portal can be
opened only from the outside
by a character of the magic-user profession
who can normally overcome
such a wizardlock without resorting
to additional magic. Second,
the cage is attuned to a single trigger
wordwhich will enable its
possessor to imprison a creature within the
cage by invoking an enchantment
of 1 round casting time. This command
spell must name the true
name of the creature to be imprisoned,
or else its history (in
great detail) in the case of creatures
without a name. If the creature
being commanded into imprisonment
fails to make its saving
throw versus spell, it shrinks to about foot in
height and is instantaneously
transported into the cage. Since magic
does not function within
the cage, the imprisoned creature cannot itself
escape. It can be freed
by a magic-user able to open the door of
the device or by any other
being who can do so by use of a wish or an
alter reality spell. A Prison
of Zagyg cannot be harmed or affected by
the use of force or magic.
Any creature inside cannot be located by
any means except actual
sight or hearing due to normal proximity.
Naturally, the possessor
can free a prisoner by use of a single freedom
word. Once freed, the former
captive is restored to its former
size and abilities. Imprisoned
creatures need neither food nor drink
when in the cage, for its
magic negates the need for either.
Q: The description
of the prison of
Zagyg in Unearthed Arcana
(page
102) states that the possessor
can
free a prisoner by use of
a ?freedom
word.? What is a freedom
word?
A: In this case,
the freedom word is a command
word that causes the prison
to-release
a captive. Command
words are
discussed briefly on page
119 of the DMG.
(147.103)