Protection from Cold


Enc: [protectionscrollencumbrance]
IS: [protectionscrollsave]
Aura:
XP: 2000
GP: 10,000
Scrolls
-
time: 3s
-
DMG

Protection extends
outward from the reader within a 3” diameter sphere.

All within this area are protected from the effects of normal cold as low as absolute zero.
Against magical cold, the liquid acts as the clerical spell resist cold, but with enhanced benefits ( + 6 on save, damage
one-quarter normal or one-eighth if save is made). The duration of the
effect is 5-8 turns (d4 + 4).
 

WSG: The effective temperature for all characters in the protected
area is at least high enough to prevent them from suffering
any adverse effects due to cold, or 40 degrees warmer than the
current effective temperature, whichever is higher.