Rod of Passage
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This highly dweomered item
allows its wielder to
perform any of the following,
one at a time, one per round: [astral travel],
[dimension door]; [passwall],
[phase door]; and [teleport without error].
It is necessary to expend
1 charge to activate the rod, but once it is activated
the possessor can perform
each of the listed functions one
time. The rod remains charged
for one day, or until each of the five
functions is used. None
of the functions can be used a second time
unless another charge is
expended, whereupon all five of the functions
again become available.
With respect to astral travel, the
wielder can elect to use
the rod on as many as five creatures (including
the wielder) desirous of
becoming astral and traveling thus; however,
any other remaining functions
of the rod are cancelled by this
action. The rod travels
into the Astral Plane along with the affected
creatures (of which the
wielder must be one), and cannot be used or
reactivated until it is
returned from the Astral Plane. This five-in-one
effect will not work with
respect to the rod’s other powers - passwall,
for instance; only astral
travel can be used more than once per activation,
and only in the manner described
above. The rod exudes a magical
aura of the alteration-evocation
sort. Because the physical bodies
of the travelers, and their
possessions, are actually empowered to become
astral, the recharging of
the rod requires a magic-user of 20th
or higher level.
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