Scarab Versus Golems
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This magical pin enables
its wearer to detect
any form of golem within
6”, although he or she must actually
concentrate upon such detection
for it to take place.
Furthermore, the
scarab will enable its possessor
to actually combat a golem, with
hand-held or missile weapons,
as if it were a normal monster, i.e. hit
and damage as if the golem
had no special defenses. The power of
the scarab is effective
against any lesser golem created by the 5th level
clerical spell golem, and
each item has particular protective abilities
as follows:
Dice
Roll |
Type(s) of Golem
Affected by Scarab |
Experience
Point Value |
Gold Piece
Sale Value |
01-30 | Flesh | 400 | 3200 |
31-55 | Clay | 500 | 3500 |
56-75 | Stone | 600 | 4000 |
76-85 | Iron | 800 | 5000 |
86-95 | Flesh, Clay, Wood | 900 | 6000 |
96-00 | Any golem | 1250 | 12,500 |
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