Scimitar of Speed
|
|
|
|
|
|
|
|
|
|
Scimitar
of SPEED is
a magical weapon, usually of + 2 power, that enables
its wielder to always make
the first attack in a melee round,
even though some magical
effect might have otherwise slowed his or
her speed and reaction time.
This initial attack will
come in the first
segment of the round, ahead
of any other action that may also take
place in that segment. The
scimitar of speed also allows more than
one strike in some rounds;
it increases the wielder’s figure for attacks
per melee round by one place,
so that if 1 attack is normal, the improved
figure is 3/2, and if 3/2
is normal, then the improvement is to 2
attacks per round. This
increase in attacks is cumulative with any
other bonus attacks (such
as those provided by ahaste spell). The order
of attacks in the round
is determined normally after the wielder of
the scimitar of speed has
made his or her first attack to begin activity
in the round. It is possible,
for instance, that a wielder entitled to 3 attacks
in the round will attack
once before any other action takes
place, and then (because
of poor initiative rolls or other factors) take
his or her remaining two
attacks at the very end of the round. There
are versions of this weapon
which are cutlasses, tulwars, and yatagans
(30% overall probability
for a variant form, 10% chance for any
specific type). There is
also a chance (25%) that the weapon will have
a bonus of something other
than + 2; if this occurs, roll percentile dice
and refer to the following
table to determine the appropriate bonus:
Dice Roll | Type | X.P. Value | G.P. Sale Value | Aura |
01 -50 | +1 | 2,500 | 9,000 | ? |
(normal form) | +2 | 3,000 | 12,000 | ? |
51 -75 | +3 | 3,500 | 15,000 | ? |
76 - 90 | +4 | 4,000 | 18,000 | ? |
91 -00 | +5 | 4,500 | 21,000 | ? |
*template****template*