Wand of Size Alteration

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Class: any
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Charges: 100 (-d20-1)
Enc: Bone or ivory case = 6
Box = 8
Leather case = 3
IS: Bone
Wood, thick
Leather

Wood, thin

Aura: -
XP: 30*charge
GP: 200*charge
Wands
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-
-
DMG

A wand of this sort enables the wielder to
cause any single creature of virtually any size to enlarge or diminish in
size.

Either effect will cause a 50% change in size. Relative strength
and power also increases or decreases proportionally, providing the
weaponry employed is proportionate - or usable. For humanoid
creatures enlarged, strength is roughly proportionate to that of a giant
of corresponding size; for example, 9 feet tall equals a hill giant and
19 strength, 13 feet tall equals a fire giant and 22 strength. The
wand’s power has a range of 1 ”. The target creature and all it is wearing
or carrying is affected unless a saving throw succeeds - but note
that a willing target need not make a saving throw. The effect of the
wand can be removed by a dispel magic spell, but if this is done the
target must make a system shock roll. It can also be countered if the
possessor of the wand wills the effect to be cancelled before the duration
of the effect expires. Each usage of the wand (but not the cancellation
of an effect) expends 1 charge. It can be recharged by a
magic-user of 12th or higher level.
 
 


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