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Mirage
(Illusion)
(Minor Illusion)


L^: i0
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R#: 1"
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D^: <see below>
C^: v.s
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CT: 1/2 segment
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S^: None
A^: 2 sq.  "
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!@@
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Effect: This cantrip lets the caster cause an AREA to appear to be something other than it is.

The mirage cantrip brings an illusionary scene to
cover the area. The area must be relatively flat and featureless, and
the mirage must be an actual place, in existence at the time, which
the caster has actually beheld. A saving throw versus spell is applicable.
The cantrip lasts for as long as the caster concentrates, although
each round there is a 5% cumulative chance that it will waver and reveal
its true nature. Touching a mirage will instantly dispel the cantrip,
as will dispel illusion or dispel magic. The caster must speak a word or
two descriptive of the mirage and then make a single pass to cause
the magic to begin. It is maintained by concentration alone thereafter.

C: The caster must speak a word or
two descriptive of the mirage and then make a single pass to cause
the magic to begin.
 
 







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