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Tie
(Alteration)
(Useful)
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Effect: By means of
this cantrip, the caster can magically cause any object of the magic --
thread, string, cord, rope, <> or even cable --
to tightly knot
itself to either its other end or an end of a similar object within 1'
of it.
<>
The resulting knot will be a normal one such as a <symbol> square knot, half-hitch, running bowline, or whatever other sort is desired.
C: The caster verbalizes the name of the knot while holding up three <3> fingers.
UA: The tie cantrip JOINS 2 ropes, as if
the caster had the Use Rope skill.
(You normally need Use Rope in order to
JOIN 2 ropes.)
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