*template**template*
Summon Spirit
(Conjuration/Summoning; Necromantic)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Effect: This spell allows the caster to summon any type of spirit.
The caster must have a particular spirit
in mind when the spell is CAST and the spirit is allowed a saving throw
vs. spell to avoid the effect.
The spirit can be the ghost
of a long dead ancestor, a spirit of nature, or any greater spirit that
occupies the PMP.
Once summoned, the spirit appears before
the caster, remaining for one turn.
It is cooperative and friendly, considering
the caster to be a helpful or needy person.
However, aside from appearing and remaining
for the turn, it is not under any obligation to the caster.
It freely answers questions, provides
guidance, and assists the caster within the scope of its abilities at that
moment.
MC: A stick of incense and an offering
appropriate to the nature && power of the spirit summoned.
*template***template*