15. Upper Lake of Deepearth
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Geography: This subterranean
chamber is almost completely
water-filled. Although walls
and columns of rock support the ceiling,
most of the area is open.
The water level falls a dozen or
more feet short of the ceiling
in most places, although in some
areas the ceiling drops
down to, or below, water level. Nonetheless,
boat travel is possible
over most of the Upper Lake.
At the west end of the lake
lies a shoreline that can be reached
through a dry tunnel branching
down from Area 6. Parts of this
tunnel run through natural
caverns, but much of it has been
carved by intelligent denizens.
It serves as one of the major avenues
to the surface world. On
the shoreline of the lake are a number
of stone piers, obviously
constructed by intelligent creatures.
There is a 50% chance that
ld6 longboats are moored here at
any time. This shoreline
is a shelf of rock ranging from 10 to 400
feet wide. It is the only
part of the entire chamber where one can
walk on dry land.
The lake’s depth varies from
10 to 100 feet. Its waters are cold
and, for the most part,
still. Only where the twin rivers from Area
14 enter does any turbulence
mar the surface. In the depths of
the lake, near the center,
a small hole lets water drain to the lower
levels of Deepearth. The
outflow from this drain almost perfectly
matches the inflow from
the two rivers, so the lake’s level remains
fairly constant.
Denizens: Although
the lake appears to be placid, it is teeming
with life. Not only do the
kuo-toa dwell here in great numbers,
but many varieties of blind
fish swim about in the inky waters.
The kuo-toa have developed
a sophisticated community on the
bottom of the lake, near
the drain. They have built a number of
great domes over areas designated
for food-raising, living quarters,
fingerling hatcheries, government
centers, and recreation.
These domes are mostly water-filled,
but each contains small
pocket of breatheable air
at the top. Air-breathing prisoners are
left here, since escape
is virtually impossible.
Giant
catfish, giant pike, giant gar, lamprey and numerous
trout, perch, and salmon
lurk in the depths of the lake. Other
water dwellers include water
nagas, giant otters, giant crabs,
giant snapping turtles,
scrags, and lacedons (marine ghouls).
Aboleth may also be encountered
in the depths of this lake,
although such encounters
are best avoided. The aboleth are perhaps
the most purely evil denizens
in all of Deepearth. They are
found in small groups here,
and actively seek to avoid contact
with the kuo-toa. All other
creatures are fair game and, if they
have a chance, the aboleth
seize any unfortunate characters who
cross their path, dragging
them far into Deepearth as slaves.
Resources: Water
is obviously plentiful here, and the air that
exists is quite breathable.
A number of varieties of aquatic fungi
and brown algae are commonly
found in the water. No minerals or
other resources are known.
Unique Features: The
drain at the bottom of the lake is regulated
by the kuo-toa
so that it always drains away water at the
proper rate. The men-fish
have placed a number of boulders
around the drain, and use
them to block off part of the hole if the
flow of water into the lake
slows. Other rocks can be pulled out of
the way if the flow needs
to be accelerated.
The domed city of the kuo-toa
lies next to the drain, in one of
the deepest parts of the
lake. The city is typical of kuo-toa communities,
and is organized in a pattern
of six major domes laid out
in a hexagonal pattern.
Each of the domes is about 150 feet in
diameter and 50 feet high.
The top 20 feet is filled with air. Within
their walls, an elaborate
network of corridors and rooms nestles
around elevator shafts.
These shafts are nothing more than holes
connecting all of the water-filled
levels of the building; the residents
simply swim up or down.