20. Piercer Peril
-
This is another nexus of tunnels, a damp
area of stalactites and stalagmites.

6 piercers hide here among the stalactites.
They cluster on the ceiling in the center
of the chamber. If any people pass through
the center of the room, the piercers DROP and
attack. If characters MOVE around the outside
of the room, the piercers will be unable
to attack and will ignore them.

Piercers (6): AC 3; MV 1"; HD 3; hp 9 each;
#AT 1; D 3-18
THACO 16
XP 62

>>21.