5.0 INITIATIVE PHASE

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5.1 Team Initiative 5.2 Individual Initiative - - BATTLESYSTEM

The side that moves first in each Game Round is
determined by making an Initiative Roll.

[5.1] TEAM INITIATIVE

At the beginning of each Game Round,
each side makes a normal init roll
by rolling 1d6. In the BATTLESYSTEM
game, there is no "simultaneous
init." All ties must be rerolled.

(OPTIONAL RULE: Use a d20 instead of
the normal d6 to reduce the number of ties.)

The side that wins init is called
Side A. The side that loses init is
Side B.

[5.2] INDIVIDUAL INIT
(INTERMEDIATE GAME RULE,
AD&D GAME ONLY)

Sometimes, heroes or powerful
monsters will face each other in
Individual Combat [9.4]. All such battles
USE individual init (rolled according
to normal AD&D or D&D game
procedure), not hte general init of
the side. See the Intermediate Game for
more detail.
 
 
 
 



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